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1.3.7 Changelog (Is this title better, you bully?)

Posted: Wed Jan 25, 2017 7:13 pm
by UnluckyCharms
https://github.com/Regalis11/scpcb/comm ... 569f2135c2

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v1.3.7
Saves from version 1.3.4 and onwards are compatible with this version.

- New animations for the SCP-008-1 zombie.

Bug Fixes:
- Fixed camera fog staying far after restarting the game while having the nvg equipped.
- Fixed transparency effect of the brushes on SCP-939's model.
- Fixed a bug that prevented the player to save on a chat screen in Euclid mode
- Fixed SCP-714 not preventing the effects of SCP-1025 and SCP-895.
+- Fixed SCP-1025 achievement unable to be unlocked.
- Fixed the sanity system not working properly.
- Hopefully fixed a bug that caused SCP-106 to teleport at the same location as the player at Gate A.
- Fixed the explosion effect for SCP-294 drinks.
- Fixed items falling through SCP-1499's dimension if the player loaded a save file and re-entered it.
- Fixed SCP-939 instances getting frozen when leaving SCP-1499's dimension.

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Re: OH SHIT BOYS HERE IT COMES!!!

Posted: Wed Jan 25, 2017 7:37 pm
by Nehpys
God damn it I just downloaded 1.3.5 and the .6 patch.


Also, your thread is clickbaity as fuck. Just name it "v1.3.7 Changelog - 1/25/17"

Re: OH SHIT BOYS HERE IT COMES!!!

Posted: Wed Jan 25, 2017 7:42 pm
by scooterman1542
expected something like a new awesome scp judging by the title, got a change log that doesn't really matter to me since i can only play 1.3 and none of its other versions

Re: OH SHIT BOYS HERE IT COMES!!!

Posted: Thu Jan 26, 2017 1:40 am
by Blue Prefect
scooterman1542 wrote:expected something like a new awesome scp judging by the title, got a change log that doesn't really matter to me since i can only play 1.3 and none of its other versions
But at least we got some bug fixes and maybe in the next title update we get a new scp or event.

Re: OH SHIT BOYS HERE IT COMES!!!

Posted: Thu Jan 26, 2017 4:24 am
by zornor90
UnluckyCharms wrote:https://github.com/Regalis11/scpcb/comm ... 569f2135c2
- Fixed SCP-939 instances getting frozen when leaving SCP-1499's dimension.

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Awww but it made cheesing the game so easy...;P

Nah it's awesome to see the game keep getting fixes and patches

Re: OH SHIT BOYS HERE IT COMES!!!

Posted: Thu Jan 26, 2017 4:43 am
by ReptileMonster
There should be an update where one scp-939 instance wanders around the facility aimlessly.

Re: OH SHIT BOYS HERE IT COMES!!!

Posted: Thu Jan 26, 2017 8:21 pm
by scooterman1542
ReptileMonster wrote:There should be an update where one scp-939 instance wanders around the facility aimlessly.
you mean the "fuck the player" update?

Re: OH SHIT BOYS HERE IT COMES!!!

Posted: Thu Jan 26, 2017 9:55 pm
by ReptileMonster
scooterman1542 wrote:
ReptileMonster wrote:There should be an update where one scp-939 instance wanders around the facility aimlessly.
you mean the "fuck the player" update?
The game does state that 4 SCP-939 instances escaped when you die by one of them, yet we only see 3 in the storage area. it would make sense if a 4th one just wanders around the rest of the facility. That's just my thoughts.

Re: 1.3.7 Changelog (Is this title better, you bully?)

Posted: Fri Jan 27, 2017 1:03 am
by Nehpys
Image
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Re: 1.3.7 Changelog (2/1/2017) - STILL INDEV

Posted: Mon Feb 06, 2017 12:00 pm
by Vane Brain

Code: Select all

v1.3.7
Saves from version 1.3.4 and onwards are compatible with this version.

- New animations for the SCP-008-1 zombie.*
- Changed the room where the player appears when leaving the pocket dimension.

Bug Fixes:
- Fixed camera fog staying far after restarting the game while having the nvg equipped.
- Fixed transparency effect of the brushes on SCP-939's model.
- Fixed a bug that prevented the player to save on a chat screen in Euclid mode
- Fixed SCP-714 not preventing the effects of SCP-1025 and SCP-895.
- Fixed SCP-1025 achievement unable to be unlocked.
- Fixed the sanity system not working properly.
- Hopefully fixed a bug that caused SCP-106 to teleport at the same location as the player at Gate A.
- Fixed the explosion effect for SCP-294 drinks.
- Fixed items falling through SCP-1499's dimension if the player loaded a save file and re-entered it.
- Fixed SCP-939 instances getting frozen when leaving SCP-1499's dimension.
- Fixed SCP-173 having the ability to stand on the walkway in the starting room.
- Fixed the guard and scientist in starting room to appear once you save and load during the breach event.
- Fixed the blur effect when leaving the pocket dimension.
- Fixed NPCs and items not getting teleported when travelling with the elevator.
- The player cannot use ":","/","\" and "." characters for a save file anymore - this should prevent the unable to save bug.
*Actually now it is using old 049-2 animations