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SCP:CB Blender Minecraft Remake

Posted: Sun May 14, 2017 3:41 am
by KapitanKaboomz
So I am kind of late to this whole thing, but since I am so in love with this game I would just like to port this.
(I haven't started yet, I will when I get my personal laptop)
So I have an idea in my mind for actually recreating the place of SCP:CB in minecraft and then porting the map over to Blender for animations. I want to model the SCP's in minecraft format in blender along with all of the items. I have already written everything that I have to do to actually make this happen but I just need to actually start the thing itself.

All I need is just a few comments of positive reinforcement to keep this idea going and then Ill create a great animation for all of you who believed in me.

Re: SCP:CB Blender Minecraft Remake

Posted: Tue May 16, 2017 11:56 pm
by Hubbawubba64
Wouldn't that just be a Minecraft Animation?

Re: SCP:CB Blender Minecraft Remake

Posted: Wed May 17, 2017 5:21 am
by PootWizard
Hubbawubba64 wrote:Wouldn't that just be a Minecraft Animation?
I Second this statement

Re: SCP:CB Blender Minecraft Remake

Posted: Wed May 17, 2017 9:27 pm
by Precipitator
KapitanKaboomz wrote:So I am kind of late to this whole thing, but since I am so in love with this game I would just like to port this.
(I haven't started yet, I will when I get my personal laptop)
So I have an idea in my mind for actually recreating the place of SCP:CB in minecraft and then porting the map over to Blender for animations. I want to model the SCP's in minecraft format in blender along with all of the items. I have already written everything that I have to do to actually make this happen but I just need to actually start the thing itself.

All I need is just a few comments of positive reinforcement to keep this idea going and then Ill create a great animation for all of you who believed in me.
You should have probably posted this in Off-Topic, but to contribute to conversation, I have an old map with a few SCP rooms that you might want to build on.

Re: SCP:CB Blender Minecraft Remake

Posted: Sat May 20, 2017 10:45 am
by Corrosive Beast
better port the whole game to minecraft it will have less bugs and better graphics

Re: SCP:CB Blender Minecraft Remake

Posted: Mon May 29, 2017 12:32 am
by Hubbawubba64
Corrosive Beast wrote:better graphics
Minecraft doesn't have any diagonal faces for fuck's sake.

Re: SCP:CB Blender Minecraft Remake

Posted: Mon May 29, 2017 12:36 am
by Nehpys
Hubbawubba64 wrote:
Corrosive Beast wrote:better graphics
Minecraft doesn't have any diagonal faces for fuck's sake.
That isn't true; Minecraft can perfectly handle triangular-based slopes, and a mod author (using the same code as the diagonal slope mod) is making a spherical-handler mod.

Re: SCP:CB Blender Minecraft Remake

Posted: Mon May 29, 2017 2:01 am
by Corrosive Beast
I dont know what kind of engine minecraft its using but its one of the most amazing ones i have seen the graphics can be very real like with some shaders and the enviroment around you can be destroyed this shit is better than battlefield

Re: SCP:CB Blender Minecraft Remake

Posted: Mon May 29, 2017 2:19 am
by Hubbawubba64
Corrosive Beast wrote:most amazing ones i have seen
It's written in Java with a custom 3D engine if I'm not mistaken. Like unity, it's only as good as it's programmer.

Re: SCP:CB Blender Minecraft Remake

Posted: Mon May 29, 2017 5:33 am
by AgentParadox
Plus the whole graphics thing doesn't hold true. The graphics are as good as you make them, and the Minecraft blocks are 16x16 (by default). It's true that it's an aesthetic choice but you're mainly limited by what your machine can handle. Also, Minecraft has so many bugs, but they just get constantly patched out, so it's no different.