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containing SCP-106?

Posted: Mon Dec 24, 2012 3:20 pm
by INFINITE561
How do I successfully contain SCP-106? do I need to turn off the magnets, turn on the sound transmission then break that persons femur? then when 106 comes turn on the magnets? do I need the sound transmission on anyway? oh ffs this is freaking me out cos i'm playing the game while typing this e.e

Re: containing SCP-106?

Posted: Mon Dec 24, 2012 3:25 pm
by Lusor1111
wait till the stain appears in the floor of the chamber, then turn on the magnets. Always works for me.

Re: containing SCP-106?

Posted: Mon Dec 24, 2012 3:28 pm
by INFINITE561
after that, if I turn on no clip and "fly" into his chamber, will he chase me around the chamber? or stay still? I'm thinking of doing that in curiosity...

Re: containing SCP-106?

Posted: Tue Dec 25, 2012 4:01 pm
by MrGuilkeyFace
This is what I do.
1: Make sure that magnets are ON.
2: Hit sound button.
3: Hit femur breaker button.
4: Wait until screen goes black and 106 laughs.
5: Walk away like a boss knowing that he is contained.

That always works for me.

Re: containing SCP-106?

Posted: Tue Dec 25, 2012 5:15 pm
by Serimah
Yup. Works perfectly, and I did get that procedure from YOU Guilkey :D

Re: containing SCP-106?

Posted: Tue Dec 25, 2012 5:18 pm
by Lusor1111
being able to do it like that must be a bug. Theorically, the magnets being on all the time would prevent 106 from appearing there.

Re: containing SCP-106?

Posted: Tue Dec 25, 2012 5:54 pm
by Serimah
Lusor1111 wrote:being able to do it like that must be a bug. Theorically, the magnets being on all the time would prevent 106 from appearing there.
Yeah, my thoughts exactly. I created a thread with the same title as this one, just scroll down a little in "General discussion".
There I described that issue about 106 getting back out of his cage right after containing him with the old and "proper?" procedure.

Re: containing SCP-106?

Posted: Tue Dec 25, 2012 10:56 pm
by Sparks
Serimah wrote:Yup. Works perfectly, and I did get that procedure from YOU Guilkey :D
You also got a method from me, and i still say being able to trap him without turning magnets off first is a bug.

Re: containing SCP-106?

Posted: Tue Dec 25, 2012 11:02 pm
by MonocleBios
Sparks wrote:You also got a method from me, and i still say being able to trap him without turning magnets off first is a bug.
If we're getting technical here it isn't a bug, as most the magnet logic hasn't been implemented yet.

Re: containing SCP-106?

Posted: Tue Dec 25, 2012 11:11 pm
by Sparks
MonocleBios wrote:
Sparks wrote:You also got a method from me, and i still say being able to trap him without turning magnets off first is a bug.
If we're getting technical here it isn't a bug, as most the magnet logic hasn't been implemented yet.
I'm pretty sure in one the earlier versions (before 6.0), he wouldn't appear in the containment chamber if i had the magnets on, and he would appear when they were off.
I don't remember which version, but I'm 100% sure he wouldnt spawn when they were on.
If it prooves to be true, then it's a bug.
If it prooves it didn't work in any of the versions, then we can talk 50% bug or 50% not implemented yet.

Does anyone have the thread link/name with the links to the earlier versions, because then ill do a check to see if it works in the ones where containing him is possible.