It's an ambience for the containment (FireFox did). Look up and find the original without intercom - Echo Cowbell Ring.InnocentSam wrote: How is that remotely relevant to what hug0905 said?
Re: SCP-513 Implementation and Modelling.
#72Since 513 left... i will continue cowbell modelling. I told him.
I am developer of the new scary game: The Bounds.
Re: SCP-513 Implementation and Modelling.
#73I do hope 513 will run away from you when you turn instead of just sorta, being there,.
Specifically it'd be awesome if he could appear near open doorways when you turn around, as soon as you catch sight of him he runs off to the side, if you try and follow (although I have no idea who in the right mind would do that) he'd just be gone.
Specifically it'd be awesome if he could appear near open doorways when you turn around, as soon as you catch sight of him he runs off to the side, if you try and follow (although I have no idea who in the right mind would do that) he'd just be gone.
Re: SCP-513 Implementation and Modelling.
#74@Juicy
Oh my god... i told you I'm not 513. I explained everything in my thread.
Now stop talking about him or he would possibly stalk the forums and see that he is the stupid one. Don't make him that. He will possibly never forgive.
Also... please stcky this up. Regalis will think if he adds 513 into game.
Oh my god... i told you I'm not 513. I explained everything in my thread.
Now stop talking about him or he would possibly stalk the forums and see that he is the stupid one. Don't make him that. He will possibly never forgive.
Also... please stcky this up. Regalis will think if he adds 513 into game.
I am developer of the new scary game: The Bounds.
Re: SCP-513 Implementation and Modelling.
#75Not yet, we don't have official confimation of 513's comeback, so let's wait until that and the thread should be stickied :3zombarg wrote: Also... please stcky this up. Regalis will think if he adds 513 into game.
Re: SCP-513 Implementation and Modelling.
#76I'm not dead yet, sirs.FoxMccloud64 wrote:Not yet, we don't have official confimation of 513's comeback, so let's wait until that and the thread should be stickied :3zombarg wrote: Also... please stcky this up. Regalis will think if he adds 513 into game.
Re: SCP-513 Implementation and Modelling.
#78Nice. You lasted a whole 16 hours. You little drama queen, you.SCP 513 wrote:I'm not dead yet, sirs.FoxMccloud64 wrote:Not yet, we don't have official confimation of 513's comeback, so let's wait until that and the thread should be stickied :3zombarg wrote: Also... please stcky this up. Regalis will think if he adds 513 into game.
And nice progress. You know, you made one whole loading screen. And someone else done the modelling- I mean... damn. I'm actually clapping how much work you have put into this mod.
Re: SCP-513 Implementation and Modelling.
#79Is it really neccessary to put "progress"? When i will finish...InnocentSam wrote:Nice. You lasted a whole 16 hours. You little drama queen, you.SCP 513 wrote:I'm not dead yet, sirs.FoxMccloud64 wrote:
Not yet, we don't have official confimation of 513's comeback, so let's wait until that and the thread should be stickied :3
And nice progress. You know, you made one whole loading screen. And someone else done the modelling- I mean... damn. I'm actually clapping how much work you have put into this mod.
And sorry about being dramatic.
Re: SCP-513 Implementation and Modelling.
#80Hhahahahah! ^
Modeling is coming along nicely for 513-1 i guess. Have not had much time to work on the model, you know..being all Swedish and stuff.
This project is different this time because i am not making it, i am just making a picture 3D and its a first. Oh well. Picture will be uploaded soon.
Modeling is coming along nicely for 513-1 i guess. Have not had much time to work on the model, you know..being all Swedish and stuff.

This project is different this time because i am not making it, i am just making a picture 3D and its a first. Oh well. Picture will be uploaded soon.

I'm bad at keeping my emotions bubbled and end up being perfect. It would have been trouble.