Serimah wrote:As much as I adore many of these suggestions, you truly overcomplicate things to no end. SCP-096 does not need such an elaborate "backstory" for his escape really.
Put his chamber into the facility and then add in some "strange malfunction" to his containment chamber (aka. SCP-079) and have him get out that way. Naturally there'd be scientists and guards on sight who'd die.
Maybe 2-3 would start running for their life even though there was no way for them to escape, explaining how you'd find 096 a little farther away from his chamber.
People, keep in mind that we're not trying to create backstories that would demand 10 minute cutscenes just to explain it all. The game should remain easy to understand in both gameplay and story.
I agree, I just think a chamber should be added, not a life story.