I like this.A Hideous Beast wrote:I like the idea of having no HUD, reminds me of Dead Space which handled no physical HUD rather well.
Also, I think just about every room needs to look...different, and I mean this from an architectural stand point. I know the facility is supposed to be sterile and what not, but sometimes it is too...bland. There is this older game that I love: Area 51, SCP Reminds me of it so very much, and I think Reg could take some inspiration from it.
Basically, I'd imagine the facility to look much like Area 51 in the Area 51 game: The outside looks like your typical military instillation, on the inside the first few floors and below would look very industrial, while the lower levels look very futuristic and sterile.
Also, a thread I made that died, but I think Reg should look at: http://scpcbgame.com/forum/viewtopic.php?f=5&t=582
Re: Buttons, doors, walls and other structural elements.
#21
DRIVER_IRQL_NOT_LESS_OR_EQUAL
Atheros drivers SUCK!