SCP-173
The current model has an unnecessarily high polycount (~10k), so it could use some optimization.
I noticed it also needed some smoothing in the base of the neck, and also maybe some particles when it moves after you blink would be nice, since you know, he is made out of steel and concrete.
Also I have seen people complain about the head size since 0.5, maybe we should consider reducing it size back again, and you gotta admit, it really does look kind of funny.
Also, how do you check the poly-count on blender? Sorry I am pretty new to blender... and all this 3D stuff.
I will try to work out some models for D-class as well.
ndi05 wrote:I think 173 looks so organic right now.
I agree with this, I actually made a texture for it to look more like concrete a while ago, though maybe its better if we leave it like that and maybe some sound effects and better bumpy textures would work to give the impression that he is made out of concrete.
EDIT:
Here is the link to the Texture I made a while back
http://oi49.tinypic.com/2h5n1o6.jpg, tell me what you guys think.