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Guns.
Posted: Sat Feb 02, 2013 1:56 pm
by chris0matic
Yes. This is Requesting guns. But hear me out. What im saying is basic. You get the gun. and it works. BUT. you cant kill or do anything like that to SCP's. yet you can use it to kill MTF. it should have only like 1 clip but not be all that effective. just to Kill Prob 1 MTF or hold them off. IK this is Very low chance to be implemented. but ideas are ideas.
Re: Guns.
Posted: Sat Feb 02, 2013 2:02 pm
by Steelpoint
This has to be the tenth time that this exact suggestion has been made!
Re: Guns.
Posted: Sat Feb 02, 2013 2:06 pm
by chris0matic
Yes I know. Bad idea. I think this should be locked before I get flamed.
Re: Guns.
Posted: Sun Feb 03, 2013 12:45 pm
by BJFowLer
I love Mass Effect. But yeah it's better to lock this now "I think your right chris but not in this game".
Re: Guns.
Posted: Sun Feb 03, 2013 2:42 pm
by ++Focus++
I'll say this once and I'll say it again, Why can't it be added? I mean look at Slender-Sanatorium, it has a gun after you collect all of the 8 pages. 1 9mm couldn't hurt SCP-173,096 or 106, Just to kill the MTF's, I really don't see why guns can't be added, you guys say "It will make you feel safer from the SCP's" but that's just a made-up excuse.
Read this over and over until you get the point.
Re: Guns.
Posted: Sun Feb 03, 2013 3:08 pm
by chris0matic
Someone gets my drift.
Re: Guns.
Posted: Sun Feb 03, 2013 3:13 pm
by Insanity's Bane
++Focus++ wrote:I'll say this once and I'll say it again, Why can't it be added? I mean look at Slender-Sanatorium, it has a gun after you collect all of the 8 pages. 1 9mm couldn't hurt SCP-173,096 or 106, Just to kill the MTF's, I really don't see why guns can't be added, you guys say "It will make you feel safer from the SCP's" but that's just a made-up excuse.
Read this over and over until you get the point.
It's still a stupid idea. What is the point of a gun if it can't help you? The MTF have you by 3 to 1 (and they're wearing ballistic armor), 173 is a stone, 106 is practically immortal, and 096 just doesn't die. Again, it has no real use in-game, ergo it isn't needed.
Oh, and breaking the tone of the game is "a made up excuse"? Please.
Re: Guns.
Posted: Sun Feb 03, 2013 3:25 pm
by chris0matic
it would be scary, actually. Imagine 096 getting up. you think it would be a good idea to shoot him. so you try and try until he goes apeshit. it would scare them because thats when they know the fact that 'he isnt dying'
Re: Guns.
Posted: Sun Feb 03, 2013 4:49 pm
by ++Focus++
Insanity's Bane wrote:And breaking the tone of the game is "a made up excuse"?
I said In my post, Read it over until you get the point. And yes it is "A made up excuse" because YOU CAN'T KILL SCP-173,106 and 096.
But back on topic...
The gun idea is good, even if others think it's a stupid idea because they can't prove a point why it shouldn't be added. Also, you can kill the MTF's if you shoot them in the head or wound them by shooting them in the leg.
Re: Guns.
Posted: Sun Feb 03, 2013 5:17 pm
by Insanity's Bane
++Focus++ wrote:Insanity's Bane wrote:And breaking the tone of the game is "a made up excuse"?
I said In my post, Read it over until you get the point. And yes it is "A made up excuse" because YOU CAN'T KILL SCP-173,106 and 096.
But back on topic...
The gun idea is good, even if others think it's a stupid idea because they can't prove a point why it shouldn't be added. Also, you can kill the MTF's if you shoot them in the head or wound them by shooting them in the leg.
I got your point and it doesn't make any sense. It completely breaks the entire idea of the game. Get over the fact I proved a point as much as you did, a better one at that.
Also, the MTF are wearing what I'd assume to be ballistic helmets, which protect. So your headshot idea is null and void.