Re: MTF model

#341
Yeah, either way, don't bump for progress reports, just wait for an update on the project.
It slep time bunner.

Re: MTF model

#342
Hello. I saw the MTF logo and thought it would be good for a game. So I wanted to ask, if I edited it a bit, could I use it for my SCP game? Credit to you of course. I presume this is yours.
Image

Re: MTF model

#344
Hmmm.
I wonder if the next huge update is gonna contain the new models.
GIVE ME SOME CHEESECAKE DAMMIT.
(Also, for future reference, my name is MagicJackz)

Re: MTF model

#346
The concept for the new MTF models has already been chosen, as seen in the first page.

Also, don't revive threads that are months old. A few posts up Omniary said to wait rather than revive it.
-Resident Bacon Fanatic-

Re: MTF model

#347
This needs to stay right where it is.

I saw the model and it's fantastic. We just want to know where it is. Looks like it just died.

Re: MTF model

#348
Alright, tell ya'll what I'll go ahead and transfer the MTF model files over to my Windows side so I can get it done more smoothly today. I'll go ahead and work a bit more on texturing the P90 and the actual MTF model before the final rigging and animations.

But a thing to note is that this model is NOT a final product for the game, but sort of serves as a "step up" from the previous one (which was pulled from Counter-Strike, *COUGH*COUGH*)

I haven't been working on this in a bit cause I'm putting the finishing touches on :REDACTED:. I'll post another update later today.

Edit:

Your on the wrong thread anyhow, latest news is here:
http://scpcbgame.com/forum/viewtopic.ph ... 7&start=30
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