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Re: MTF model

Posted: Tue Jul 23, 2013 4:45 am
by LukeDude759
Ruins72 wrote:
Destructoid wrote:You could close your eyes, gave his face go into the vision, have the goggles make a sound when they've blocked his face and open your eyes with impunity. That could be an in universe explanation.
If I had to improve the design I would place extended sensors on the sides that scan for 096's face (like how a hammerhead's eyes sweep over the ocean). That should hopefully give the goggles enough time to activate without worrying. So no need to close your eyes and no need to worry about seeing his face!

Also, just to be clear I meant the comparison to the hammerhead in terms of function not shape. No one wants a long sensor bar strapped to their head. Would make getting through those cramped doorways a lot harder. *backpedals from 173 aaand thunk.
Remember the photo where its face took up only four pixels? I don't think making its face all pixely is going to work anyway.

Re: MTF model

Posted: Mon Jul 29, 2013 6:54 am
by Ltn Vasquez
Bump.

Status?

Re: MTF model

Posted: Fri Aug 02, 2013 5:38 am
by Omniary
Ltn Vasquez wrote:Bump.

Status?
I'll address your post about this thread since Insanitys thread was locked.

Ltn Vasquez wrote:Take the MTF thread. It just died, everyone left and I bumbed it, but it seems that people just abandoned said project.
This project isn't dead, I don't see how you got the idea that it just died since Night hasn't posted in it for a little over a week and a half. Who's 'everyone'? Night, the single person working on the project?

Considering Night does this in his spare time, I'm sure he could have other life affairs that could cost some hours from working on the model. Just give it time, I know it might seem dire, but there were some points in CB's development where things moved much slower. For example, sometime last year, Prosth and Micro, some of the few modelers helping with the game just left without a word, leaving behind the 106 model we have now, without animations. And it just sat there on the forums for months, from before 0.3 to version 0.6. It's only been a couple of weeks, just give Night some time.

Also if this post came off as confrontational, that wasn't the intent, I just wanted to address the situation with what I believe should be considered true at this point, just to clear things up a bit.

Re: MTF model

Posted: Fri Aug 02, 2013 7:14 am
by Night
Let me start off by saying that I'm currently in Russia, visiting relatives, so I probably won't be working on it for a while.
But regardless of that, you should probably look at how much time it took me to finish 096's model, there was a point in which I didn't work on it for a month or more; yet I still finished it.
One could only assume that the same thing would happen to the MTF.

Re: MTF model

Posted: Fri Aug 02, 2013 7:25 am
by Ltn Vasquez
Night wrote:Let me start off by saying that I'm currently in Russia, visiting relatives, so I probably won't be working on it for a while.
But regardless of that, you should probably look at how much time it took me to finish 096's model, there was a point in which I didn't work on it for a month or more; yet I still finished it.
One could only assume that the same thing would happen to the MTF.
Oh crap, probably should have posted here then. I discussed this with Omniary already.

Also, Russia? I don't mean to pry, but what are you doing there?

Re: MTF model

Posted: Fri Aug 02, 2013 7:46 am
by Night
Ltn Vasquez wrote: Also, Russia? I don't mean to pry, but what are you doing there?
Night wrote:visiting relatives
I'm myself Russian after all.

Re: MTF model

Posted: Fri Aug 02, 2013 8:02 am
by Ltn Vasquez
Night wrote:
Ltn Vasquez wrote: Also, Russia? I don't mean to pry, but what are you doing there?
Night wrote:visiting relatives
I'm myself Russian after all.
Competing with he Red Menace for best commissar?

Jk, but its nice to see people are relaxing after all the drama here.

Re: MTF model

Posted: Fri Aug 02, 2013 8:20 am
by Night
Haha, I don't recall being involved in any drama, so it doesn't change anything for me in the long run, but sure. :)

Re: MTF model

Posted: Fri Aug 02, 2013 8:27 am
by Serimah
Night wrote:Haha, I don't recall being involved in any drama, so it doesn't change anything for me in the long run, but sure. :)
Well, we've already seen what you're capable of when you actually take your time to focus on something.
No pressure at all! Better than seeing something half-assed for sure :)

Re: MTF model

Posted: Fri Aug 02, 2013 10:18 am
by Destructoid
Night wrote:Let me start off by saying that I'm currently in Russia, visiting relatives, so I probably won't be working on it for a while.
But regardless of that, you should probably look at how much time it took me to finish 096's model, there was a point in which I didn't work on it for a month or more; yet I still finished it.
One could only assume that the same thing would happen to the MTF.
'm in Mongolia visiting relatives. MEET ME AT THE BORDER.