Other than being very young, you can make textures, but that isn't modding. Could you provide some evidence of any experience in modding, Sean?SCP-Sean wrote:look lets just forget my ban, forget the wikia, and if you have anything to say that is not on topic, don't post. :empty:
Re: SCP-513
#412He... hasn't really done much in the way of modding other than texture edits and overlay edits... I would not count that as modding. You wanna see modding? Modding is not a simple texture/sound replacement thing. It's a whole remake of some Source Code and adding models, textures, overlays even, and perhaps more gameplay mechanics(Hint: the SCP-008 mod) to make the game different. To even call texture and sound replacements mods...
no.
Re: SCP-513
#413They do count as mods, as they modify the games original content.
Good mods however...
Good mods however...
I'm not here as much right now, mention me on our Discord server if you need anything.
Re: SCP-513
#414Indeed.Glitch wrote:They do count as mods, as they modify the games original content.
Good mods however...
Re: SCP-513
#415I haven't started doing changes for 513-1, since I was having three busy school. weeks, but if I will put the head again in other program, 096s animations will be deleted again. Is there any other way? I don't even know....
Re: SCP-513
#416Don't export the model to .obj - use .fbx instead, animations should stay, and probably not break. If the animations break, but the skeleton doesn't, that can be fixed.SCP 513 wrote:[...] but if I will put the head again in other program, 096s animations will be deleted again. Is there any other way? I don't even know....
Re: SCP-513
#417Thanks for help, Juan. Much appreciated.juanjpro wrote: Don't export the model to .obj - use .fbx instead, animations should stay, and probably not break. If the animations break, but the skeleton doesn't, that can be fixed.
Re: SCP-513 [Update Expected 20 or 21/09/2013]
#419Your maths is absolutely amazing.SCP-Sean wrote:about nine days left!![]()
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Re: SCP-513 [Update Expected 20 or 21/09/2013]
#420Well, unless someone recently edited the Thread title... I'm also astonished by so much genius.
