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Re: SCP-513 Implementation and Modelling.

Posted: Sat Mar 02, 2013 9:47 pm
by SCP 513
The Radical Larry wrote:
it will look a bit better if you use the traditional background
I'll see what I can do.

Re: SCP-513 Implementation and Modelling.

Posted: Sat Mar 02, 2013 9:51 pm
by Juicy
I think that making a new loading screen is a bit unnecessary, I like the actual one and it has both SCP-513 and SCP-513-1 in the image and in the text

Re: SCP-513 Implementation and Modelling.

Posted: Sat Mar 02, 2013 9:59 pm
by SCP 513
Juicy wrote:I think that making a new loading screen is a bit unnecessary, I like the actual one and it has both SCP-513 and SCP-513-1 in the image and in the text
I think you're right. Because SCP-513 loadingscreen text fits in with SCP-513-1. We should stick back on Modelling.

Oh and this, I saw this on YouTube comments:
Spoiler
Removed because people will become insane and suicidal? I don't know man, the wiki said "All test cases but one have ended with the test subject’s suicide." That means 1 did not go insane and suicide. Besides, 096 is in the game and chases you until death after looking at him which also ruins the point of escape, but I guess that's debatable since you could avoid looking at him. Wait... Why not make 513 avoidable?
Also like kingbrawler22 said: 714 could be a solution to 513.
And how could 714 could be a solution to 513?

EDIT: Like i said earlier, i will implement some avoidness to 513-1. That means after 50 times the player could just ignore it. But if the player looks at 513-1 all the time, the screen corners will become. dark, and the the player slowly fall to the ground and kill himself. Tell me, if do i need to regulate something on this.

Re: SCP-513 Implementation and Modelling.

Posted: Sun Mar 03, 2013 4:25 am
by mrpeanut188
SCP 513 wrote: And how could 714 could be a solution to 513?
If you wear it while listening, the memetic effects of 513 will NOT affect you.

However, I still think he could follow you, but you don't go insane or suicide, because he can't touch you.

Re: SCP-513 Implementation and Modelling.

Posted: Sun Mar 03, 2013 4:30 am
by Insanity's Bane
mrpeanut188 wrote:
SCP 513 wrote: And how could 714 could be a solution to 513?
If you wear it while listening, the memetic effects of 513 will NOT affect you.

However, I still think he could follow you, but you don't go insane or suicide, because he can't touch you.
I thought 513 was of magical properties, not memetic. Or am I wrong?

Re: SCP-513 Implementation and Modelling.

Posted: Sun Mar 03, 2013 5:15 am
by Gogert777
I am going to start on 513-1 after i get some shuteye, i have been working on 610-2 a little too much, need to work on other things.. *yawn* i stayed up all night, its 6 am right now! lol sleepy sleepy sleepy! :empty:
bra natt!

Re: SCP-513 Implementation and Modelling.

Posted: Sun Mar 03, 2013 9:30 am
by InnocentSam
You could try looking at how SCP-173 on the main menu is done; with the flashing of light, and adapt it for 513 by making it look like he's coming closer on the load screen.

Re: SCP-513 Implementation and Modelling.

Posted: Sun Mar 03, 2013 11:36 am
by SCP 513
Insanity's Bane wrote: I thought 513 was of magical properties, not memetic. Or am I wrong?
He is cognitohazard.
Gogert777 wrote: Snip
Finally. Stick to the plans Gogert.
InnocentSam wrote: Snip
But maybe you can help with 513 containment mapping?

Last words: Umm, 714 could be a solution to 513, unless if you will look at him for long time. :/

Re: SCP-513 Implementation and Modelling.

Posted: Sun Mar 03, 2013 12:18 pm
by Lusor1111
714 gives no protection against normal cognitohazards. Just against memetic ones, like 012, but 513 isn't part of the group.

Re: SCP-513 Implementation and Modelling.

Posted: Sun Mar 03, 2013 12:20 pm
by SCP 513
Lusor1111 wrote:714 gives no protection against normal cognitohazards. Just against memetic ones, like 012, but 513 isn't part of the group.
Memetic - not harmful and anomalous

Cognitohazards - not harmful