Page 2 of 3
Re: Idea For -106
Posted: Thu May 09, 2013 11:39 pm
by scpharrisee
Yeah, the pocket dimension is already effing hard to get out of without dying (ahem blocks). If anything, any change to the pocket dimension should be aesthetic (psychologically scary/more

shit)
Re: Idea For -106
Posted: Fri May 10, 2013 12:08 am
by FireFox
scpharrisee wrote:Yeah, the pocket dimension is already effing hard to get out of without dying (ahem blocks). If anything, any change to the pocket dimension should be aesthetic (psychologically scary/more

shit)
Possibly distorted " Faces " in the Walls and " Hands " sticking out of them or from Holes.
Maybe the Circular Platform could have a vague outline of 106's Face from the SCP Article.
Re: Idea For -106
Posted: Fri May 10, 2013 12:20 am
by Insanity's Bane
scpharrisee wrote:(psychologically scary/more

shit)
Definitely agreed with psychological horror. From the creator of SCP-106 himself:
DrGears wrote:What is 106 doing to the people he takes?
It's bad. Remember that 106 is basically god inside that place it slides in to. The physical damage is almost secondary to the things it does to the mind of people. It seems to have a personality similar to a very elderly serial killer, or child molester. It can't do all that it did back in the day…but age, wisdom, and well-developed cruelty have taken the place of thrills and sexual gratification. Recordings exist, both audio and video, which C.R. will never release. They'd never get anybody to work around the damn thing ever again.
Re: Idea For -106
Posted: Fri May 10, 2013 1:09 am
by scpharrisee
Insanity's Bane wrote:scpharrisee wrote:(psychologically scary/more

shit)
Definitely agreed with psychological horror. From the creator of SCP-106 himself:
DrGears wrote:What is 106 doing to the people he takes?
It's bad. Remember that 106 is basically god inside that place it slides in to. The physical damage is almost secondary to the things it does to the mind of people. It seems to have a personality similar to a very elderly serial killer, or child molester. It can't do all that it did back in the day…but age, wisdom, and well-developed cruelty have taken the place of thrills and sexual gratification. Recordings exist, both audio and video, which C.R. will never release. They'd never get anybody to work around the damn thing ever again.
Yessssss. The pocket dimension has seen a lot of changes from what it originally was, but personally I think they could get so much more creative with "horror-izing" it. For me, it's more of an annoying maze I have to eventually somehow exit, as I know Larry won't be coming for me unless I wait a CONSIDERABLY long time...
Re: Idea For -106
Posted: Fri May 10, 2013 3:47 am
by Agent Shlocky
Hmm okay, I see what you guys mean. Maybe the goo, could just slow the player down for a few seconds instead? I dunno, I'd just like to see more variety from larry.
Re: Idea For -106
Posted: Fri May 24, 2013 12:51 am
by Joe Emel
either add a scene of him attacking a mtf or make him "toy" with you. a little variety rather than chase and stalk.
Re: Idea For -106
Posted: Mon May 27, 2013 1:12 am
by LukeDude759
106phobia wrote:I agree that the pocket dimension could use a bit more work. But I disagree with making it harder to escape from. 106 seems to be very persistent and on your ass in this game, so making his pocket dimension more difficult would really make him more annoying than scary.
I think 106's spawn rate should be significantly decreased. Seriously, of all the people it could go after, he seems overly attached to the player. Maybe make it give up for a set time after escaping from its pocket dimension once, make it give up longer after escaping twice, and permanently after the third time, like it decides you're not worth its time. It would be arguably harder than containing it, and you would still get the good ending.
Re: Idea For -106
Posted: Mon May 27, 2013 4:36 pm
by SCP-500
I rarely see him when i play, but i agree that making the PD harder is a very bad idea.
That 4 way room is basically death, only once have i ever made it past those spinning stones, and i still died when i jumped down the hole.
Re: Idea For -106
Posted: Thu May 30, 2013 7:56 pm
by Ltn Vasquez
Someone remove the pendulum. It gets on my nerves that I can's run in the PD let alone dodge it when a massive flying rock is swinging around without any consistency. The player has only the ability to just keep walking and hope he doesn't get hit.
Re: Idea For -106
Posted: Tue Jun 18, 2013 5:37 pm
by Gogert777
Maybe he would leave a black sloppy mess on the ground and if you walk on it, it will pull you down or you fall down it and you hear 106 laughing loudly. Is this.. not hmm whats the word? ...umm..umm..umm. Canon!