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Re: Health Hud (HELP NEEDED)
Posted: Sun Jun 02, 2013 3:54 am
by Insanity's Bane
Ltn Vasquez wrote:Insanity's Bane wrote:Ketercheat wrote:I have a simple solution.
The more injuries you have, the more red the screen is.
The more blood you lose, the more blurry the screen gets.
overall obscures your view of the game.
Doesn't that just make it harder for the player to actually play, just when a real person is bleeding, obscured vision would be true due to the agony of your wounds. Besides, obscure view makes for a slightly more terrifying game play, harder to see enemies like 173.
No, it makes the game frustrating and not fun to play. "Terrifying" is a subjective term for
good reason and I personally don't find it scary.
Re: Health Hud (HELP NEEDED)
Posted: Sun Jun 02, 2013 4:10 am
by Ltn Vasquez
How exactly do you view the obscurity anyways? Cause I'm just seeing it as veins in the background.
Re: Health Hud (HELP NEEDED)
Posted: Sun Jun 02, 2013 1:59 pm
by garbo
Ketercheat wrote:
The more injuries you have, the more red the screen is.
NO, it reminds me Call of duty
Ketercheat wrote:
The more blood you lose, the more blurry the screen gets.
Better
Re: Health Hud (HELP NEEDED)
Posted: Sun Jun 02, 2013 6:08 pm
by Ltn Vasquez
Haha, Garbo's right, I had CoD in mind with the blood and veins in the background.
But blurrinness wiukd be a better alternative. Still obscures the vision.
Re: Health Hud (HELP NEEDED)
Posted: Fri Jun 07, 2013 1:44 am
by Cridone
Well, heres a better texture(diffrent but good still)
Re: Health Hud (HELP NEEDED)
Posted: Fri Jun 07, 2013 4:37 am
by Ltn Vasquez
Cridone wrote:Well, heres a better texture(diffrent but good still)
Oh wow, a new guy two posts and actually contributing with a good idea? New record, good job, Cridone. Like that little the Health Icon.
Re: Health Hud (HELP NEEDED)
Posted: Fri Jun 07, 2013 4:42 am
by Mirocaine
Uhm, why not just script a simple new health bar just like the blink/stamina meter, except it displays the amount of blood the player has? An injury/blood system is already implemented in-game anyhow, the bar just needs to call on it & display it. Desdemona will have one as well based off this method (hopefully)..
Re: Health Hud (HELP NEEDED)
Posted: Fri Jun 07, 2013 4:46 am
by Ltn Vasquez
Mirocaine wrote:Uhm, why not just script a simple new health bar just like the blink/stamina meter, except it displays the amount of blood the player has? An injury/blood system is already implemented in-game anyhow, the bar just needs to call on it & display it. Desdemona will have one as well based off this method (hopefully)..
We could do this. Speaking of health bars, what do you think the Cridone's health Icon? Just colour in the meter red and it would look pretty good.
Re: Health Hud (HELP NEEDED)
Posted: Fri Jun 07, 2013 12:55 pm
by garbo
Ltn Vasquez wrote:Mirocaine wrote:Uhm, why not just script a simple new health bar just like the blink/stamina meter, except it displays the amount of blood the player has? An injury/blood system is already implemented in-game anyhow, the bar just needs to call on it & display it. Desdemona will have one as well based off this method (hopefully)..
We could do this. Speaking of health bars, what do you think the Cridone's health Icon? Just colour in the meter red and it would look pretty good.
I disagree about that. I only like the idea of blurry your vision. Other methods (like health bars) take away the realism.
Health should be displayed in vision and movement (like blurrying your vision, black/white vision, slower movements etc)
Re: Health Hud (HELP NEEDED)
Posted: Fri Jun 07, 2013 2:44 pm
by CommanderMark
Ketercheat wrote:The more blood you lose, the more blurry the screen gets.
Isn't that already a feature in the game?