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[Idea] What if SCP:CB was "Meant" to look like 90's game?

Posted: Fri Jul 26, 2013 3:16 pm
by Mirocaine
A low-poly horror game with graphics, textures, audio in tribute to games such as System Shock 2; Half-Life & Tomb Raider? But with todays programming techniques and horror gameplay theories?
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Rather than always aiming to achieve these super-realistic characters, props & models with great time and struggle; a horror game with vague dark graphics, a player trapped inside a massively randomly generated facility, with all abominations let loose.

Think of Minecraft; a game that looks like the beginning of 3D polygon games in the 80's ; Yet it was massively successful; It literally defied what gaming was focusing on entirely: graphics.

I was thinking of this today, with all the large work for models; of what games have frightened me the most in the past; and the recent steam sales of SS2. Wouldn't it be interesting if there was a horror game released with graphics like the 90's, but with all the focus on deep gameplay in 'The Today'?

Early SCP:CB reminds me of this, with 106 & 173's old models.

Afraid of Monsters (Half-Life 1 mod):
http://www.youtube.com/watch?v=m-FavqknDBk

System Shock 2:
https://www.youtube.com/watch?v=zxbB9K9TjTo

Thoughts? (This wouldn't defy the Unity conversion project either)

Re: [Idea] What if SCP:CB was "Meant" to look like 90's game

Posted: Fri Jul 26, 2013 4:44 pm
by Serimah
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Holy shit, I'm going to have NIGHTMARES now.

So hang on.... I think I'm not getting your point here. So you're saying... that by calling the graphics of CB oldschool it will suddenly attract gaming Hipsters..?
I'm sorry, I like the basic Idea of graphic-horndogs defiling the gaming industry. But I can't see what you're getting at.

Re: [Idea] What if SCP:CB was "Meant" to look like 90's game

Posted: Sat Jul 27, 2013 11:01 am
by Destructoid
Since recently having played half life, HL2, HL3 (I'm a time traveler, sorry, but it ended up like Duke Nukem Forever.) and System Shock 2, I like this idea, oldschool resources to pay tribute to the old days of 3D games.

Re: [Idea] What if SCP:CB was "Meant" to look like 90's game

Posted: Sun Jul 28, 2013 9:05 pm
by Zarpox
I think I understand what you mean.
The older versions of the game looked like an older game itself. That was really awesome. It has all the feels like an older game but it was made today. It was like nostalgia. Like found a game that was made around the 90's that has some new ideas to the gameplay, something special. "Back then everything was better" feeling in a different way.