As long as you give those female models to Regalis and then never use them afterwards, You should befine.D-9999 wrote:Cuz I don't wanna use Regalis's models that he payed money for, ex. zombie1.b3d, and classd.b3dCridone wrote:Marias's using the good ol' ninja model because the fact that it's skinny like she would imagine.Capy wrote:[...].
Thanks for talling everybody so they could just go in the files and grab the model.Capy wrote:EDIT: I don't see why you couldn't just take the current class D model, tweak it to make it more feminine, then just put it in the game with a new texture? It would save a lot of time and effort. Currently, the scientist, doctors and class Ds all share duplicate bodies.
really Regalis, you should lock the models so people can't grab 'em.
Also, I kinda agree with capy, how come you can't just make the current classd model skinnier then do whatever you wanted to do with the ninja model?
Re: Viewable Character/Gender/Color idea
#62That's the problem. The models will be licensed, and able to be used by anyone, so I cannot use Reg's models. I would never forgive myself if I did. :<Cridone wrote:-snip-
Re: Viewable Character/Gender/Color idea
#63Uhhhhhhhhhhhhhh............ As long as you give the models to Regalis via private message you will be fine.D-9999 wrote:That's the problem. The models will be licensed, and able to be used by anyone, so I cannot use Reg's models. I would never forgive myself if I did. :<Cridone wrote:-snip-
Besides, people can just take any model out of the game right now.
Re: Viewable Character/Gender/Color idea
#64They aren't made by Regalis either, so I don't see no problem with that.Cridone wrote:Uhhhhhhhhhhhhhh............ As long as you give the models to Regalis via private message you will be fine.D-9999 wrote:That's the problem. The models will be licensed, and able to be used by anyone, so I cannot use Reg's models. I would never forgive myself if I did. :<Cridone wrote:-snip-
Besides, people can just take any model out of the game right now.
It slep time bunner.
Re: Viewable Character/Gender/Color idea
#65*bumping*
Just gonna leave this here. The modeling is almost done. Unfortunately, I will not be adding any new animations until I get the hang of this. For now... Uh... Idk.
Just gonna leave this here. The modeling is almost done. Unfortunately, I will not be adding any new animations until I get the hang of this. For now... Uh... Idk.
Re: Viewable Character/Gender/Color idea
#66You probably want to use a similar animation to the current class D one. It will look weird if they are walking the same speed, but one is moving their legs like a headless chicken. Obliviously not that extreme but do you understand what I am saying?
Re: Viewable Character/Gender/Color idea
#67Replacing animations is harder than you think it is. I can't just simply replace stuff. I need to replicate everything from scratch. I kinda wish it was that easy, however...Capy wrote:You probably want to use a similar animation to the current class D one. It will look weird if they are walking the same speed, but one is moving their legs like a headless chicken. Obliviously not that extreme but do you understand what I am saying?
Re: Viewable Character/Gender/Color idea
#68You could just use the same armature and apply the same animation?
Re: Viewable Character/Gender/Color idea
#69*BUMP*
So people can liek, se dis tred an shit.
So people can liek, se dis tred an shit.
Well, it would be cool if all the D Class and scientist all had there own walking animation, would make them look more human.Capy wrote:You could just use the same armature and apply the same animation?
Re: Viewable Character/Gender/Color idea
#70Reggy told me that the character gender/color thing would be better off as a mod.
So the mod thread can be found here
So the mod thread can be found here