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Re: [Suggestion Topic] New scripted events
Posted: Sun Oct 20, 2013 3:50 pm
by Princess Luna
An eye, or SCP-106 comes from nowhere at random times. For instance; the first time you see this, 106 comes really late; but the next time, he may come really early or again really late. This could do better than an eye because there is a danger element add in.
Re: [Suggestion Topic] New scripted events
Posted: Sat Nov 09, 2013 5:04 pm
by Solluu
In the pocket dimension when walking into certain rooms corpses wrapped in
weird materials hanging from ropes fall from the ceiling.
I could try (keep in mind, TRY) to model those corpses?
I think I could do that since they are fairly simple.
Re: [Suggestion Topic] New scripted events
Posted: Sat Nov 09, 2013 11:01 pm
by Princess Luna
Oh so many people will get very freeked out by that.
I think 106's loud scream from the freeky as hell mod should be added to this. That'll make it a super jump scare!
Re: [Suggestion Topic] New scripted events
Posted: Sat Nov 09, 2013 11:18 pm
by Cridone
106 either drops the bodies in the facility, or lets them die in the prison room. So I doubt that he would keeps bodies around the PD.
Re: [Suggestion Topic] New scripted events
Posted: Sun Nov 10, 2013 12:34 pm
by Glitch
True, he doesn't tend to keep his victims around long after they have died.
Re: [Suggestion Topic] New scripted events
Posted: Mon Nov 11, 2013 5:06 pm
by Solluu
Dammit.
But what about those weird box/ container things in the PD?
Surely that should have some kind of purpose...
Re: [Suggestion Topic] New scripted events
Posted: Mon Nov 11, 2013 6:02 pm
by Omniary
I could see 106 keeping some bodies around to decorate his dimension for future guests simply to unnerve them, so I don't think it's out of the question. That thing's ethics can always be questionable.
Re: [Suggestion Topic] New scripted events
Posted: Tue Nov 12, 2013 12:06 am
by Raining Pixel
I think that the screen should shake when the elevator falls back down and the elevator should appear damaged when the door opens in the new elevator room because I was a little confused about what happened there.
Re: [Suggestion Topic] New scripted events
Posted: Tue Nov 12, 2013 1:01 am
by Cridone
Solluu wrote:Dammit.
But what about those weird box/ container things in the PD?
Surely that should have some kind of purpose...
I even said "or he keeps them in his prison room." I accidently put to die at the end.
Re: [Suggestion Topic] New scripted events
Posted: Tue Nov 12, 2013 11:25 pm
by FireFox
Raining Pixel wrote:I think that the screen should shake when the elevator falls back down and the elevator should appear damaged when the door opens in the new elevator room because I was a little confused about what happened there.
Wait.
New Elevator Room? Did I miss something in the Update?
Or have I missed something on this Thread?