Re: Improved intro

#141
I've introduced a whole variety of friends to SCP:CB and have a few notes to share on their experiences:
  • Everybody dies to SCP-173 once he's activated in the intro on their first time, and often the next 5 times following. This serves to desensitize players to SCP-173 by the time they leave the starting room.
  • The initial "oh shit oh shi-" moment seems to be more confusing than scary, at least in the cases where I've seen other people play it. Nothing about the current intro suggests that standing ground and staring at SCP-173 might be remotely decent idea.
Overall, I think the opening sequence with SCP-173 is confusing because of it's pace. This would be a good place to introduce the blink mechanic through a blinking game of some sort, where the player has to coordinate with another class D. Perhaps one of the other Ds has step to the back of the room to clean up, when the lights fade, and SCP-173 attacks? Either way, I think SCP-173 should first attack something in the immediate view of the player rather on their peripheral, as I believe that a lot of players die right off the start because they aren't prepared to swerve left when SCP-173 starts teleporting around.

I would say in order to be effective, the intro needs to satisfy these criteria:
  • Introduce panic to the player at a slower pace so they don't toss their keyboard and die for it (as is figuratively what seems to be happening).
  • Reeeally stress that looking away will kill the player again and again, so that the player is equipped well enough with an understanding of SCP-173 to not die right away.
  • Convince the player that SCP-173 is dangerous and that their life is valuable rather than desensitized the player and instead introduce them to multiple respawns.

Re: Improved intro

#142
Gamerdudesify wrote:When you are walking through the facility it seems that almost everyone has gotten away safely... there should be bodies of guards and scientists around the place. Maybe you could loot stuff off of them like batteries or papers.
You are able to find the bodies of dead guards around the site, though they are uncommon at this time. I am heavily assuming that in later versions more dead bodies will be added.
SCP:CB Administrator. 99% of my statements are my own and do not represent the official developers viewpoint.

Re: Improved intro

#144
TheVolgun wrote:Hello again,

Do i need to post more to gain basic functionality within this forum? - there are some private messages i am unable to respond to.

Can someone tell me just how many posts i need to make, or can an admin allow to send private messages ? (it would be a great help)

Thanks in advance,
TheVolgun
PM works here on forums.

Achieving many posts doesn't do anything, but updates ranks. Lowest: Class D, Highest: Senior Staff. To respond just click the bubble in the post at upper right corner.

Re: Improved intro

#145
TheVolgun wrote:Hello again,

Do i need to post more to gain basic functionality within this forum? - there are some private messages i am unable to respond to.

Can someone tell me just how many posts i need to make, or can an admin allow to send private messages ? (it would be a great help)

Thanks in advance,
TheVolgun
As far as I know, you need 10 posts to send a PM. Basic anti-spam measures.
M-x dingus-mode

Re: Improved intro

#146
MonocleBios wrote:
TheVolgun wrote:Hello again,

Do i need to post more to gain basic functionality within this forum? - there are some private messages i am unable to respond to.

Can someone tell me just how many posts i need to make, or can an admin allow to send private messages ? (it would be a great help)

Thanks in advance,
TheVolgun
As far as I know, you need 10 posts to send a PM. Basic anti-spam measures.
Ah - i see. I can now send PM's - either i was very blind before - or an admin has kindly granted me permission.

Thanks for your help, Everyone.

Regards,
TheVolgun
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Re: Improved intro

#147
Oh yeah sorry about that, I very recently pushed through some new Anti-Spam measures since it was getting annoying to deal with a ton of spam threads, the main effect is that users with less than three posts can't start a new thread, it seems I also prevented them from accessing the forum's PM. However your postings brought you over the limit.
SCP:CB Administrator. 99% of my statements are my own and do not represent the official developers viewpoint.

Re: Improved intro

#148
SCP 513 wrote:-snip-
Why is your avatar the same as Omniary's? You trying to impersonate a mod?
Steelpoint wrote:Oh yeah sorry about that, I very recently pushed through some new Anti-Spam measures since it was getting annoying to deal with a ton of spam threads, the main effect is that users with less than three posts can't start a new thread, it seems I also prevented them from accessing the forum's PM. However your postings brought you over the limit.
Tis for the best. At only 3 posts, it's not annoying and it stops spammers.
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