Re: Improved intro
Posted: Mon Dec 03, 2012 9:56 pm
I wish I could understand what you just said O.oOskar-PL wrote:Is there something about my fav Link?
Ontopic: STOP RIGHT THERE! I'ts too complex to my small brain
I wish I could understand what you just said O.oOskar-PL wrote:Is there something about my fav Link?
Ontopic: STOP RIGHT THERE! I'ts too complex to my small brain
Ca$h wrote:Maybe make it impossible to die from SCP-173 in the intro, because new players don't understand its mechanics yet, so they keep dying. Or maybe make it a lot more clear that you have to keep the eye contact.
It's clear enough. I don't think having players impervious to 173 in the intro teaches them well, it doesn't let them understand what they're doing wrong.Intercom wrote:Please maintain direct eye-contact with SCP-173...
I feel bad for quoting myself, But I'd like some feedback on this idea :sA Hideous Beast wrote:I feel as if the player should pass by a group of D-class who; A: Seemed relaxed and comment on 173 (Nothing bad happened to them.) B: Distressed (Perhaps one of them died, or they witnessed it's incredible speed.) C: Seem scared, but mock the player because it's his turn to test 173, or D: Only one D-class passes by, whimpering, and on the verge of tears (The other people with him were killed.)
D Classes generally don't emerge out of the containment chamber alive. Even then, the coding of the AI, animations might take a few months since Regalis is going to be entering Finland's compulsory military service soon (for 6 months I believe.)A Hideous Beast wrote:I feel bad for quoting myself, But I'd like some feedback on this idea :sA Hideous Beast wrote:I feel as if the player should pass by a group of D-class who; A: Seemed relaxed and comment on 173 (Nothing bad happened to them.) B: Distressed (Perhaps one of them died, or they witnessed it's incredible speed.) C: Seem scared, but mock the player because it's his turn to test 173, or D: Only one D-class passes by, whimpering, and on the verge of tears (The other people with him were killed.)
I understand, I wouldn't expect to see something like what I suggested to be implemented for a long while.ThatGoodSir wrote:D Classes generally don't emerge out of the containment chamber alive. Even then, the coding of the AI, animations might take a few months since Regalis is going to be entering Finland's compulsory military service soon (for 6 months I believe.)A Hideous Beast wrote:I feel bad for quoting myself, But I'd like some feedback on this idea :sA Hideous Beast wrote:I feel as if the player should pass by a group of D-class who; A: Seemed relaxed and comment on 173 (Nothing bad happened to them.) B: Distressed (Perhaps one of them died, or they witnessed it's incredible speed.) C: Seem scared, but mock the player because it's his turn to test 173, or D: Only one D-class passes by, whimpering, and on the verge of tears (The other people with him were killed.)