Ello chaps. Back on the old forum I contributed a few textures to CB, namely the in game HUD elements such as the sprint icon and hand icon, and the game's icon itself. That was about a year ago. So, I'm currently in the process of rextexturing most of the game, both including the HUD and common map textures. Depending on how well the game engine can handle them, many of the map textures will be at a higher resolution than the originals, for example, the current door texture I have is at 4096x4096, a whopping 4 times the original size. But all the in game HUD elements are complete, so you can feel free to download an updated pack from the guy behind the originals. Oh, and I made a new gas mask overlay because the old one looks like ass. Reg, if you see this post, message me, I have a new .ico for the game as well, and I'd really love an 8bit alpha channel for the hud elements instead of a 1bit channel so I can use transparency, I want to make this HUD as non-intrusive and distracting as possible.
Hud elements: http://puu.sh/5qLnM.rar (Extract to /GFX folder)
Crazy big door texture: http://puu.sh/5qLpD.jpg (Save as Door1.jpg in /GFX/map)
Re: Updated Textures: Work In Progress.
#2High resolutions sound wonderful, good luck with this!
You should PM Regalis, he may take a while to answer since he's been busy with IRL stuff.
You should PM Regalis, he may take a while to answer since he's been busy with IRL stuff.
sup
roger copy bravo tango mango
roger copy bravo tango mango
Re: Updated Textures: Work In Progress.
#3This looks great, always good to see people creating HR texture packs, good luck with your texturing
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Re: Updated Textures: Work In Progress.
#4I must say. I'm really impressed with this.
Last edited by Brunou8 on Thu Jul 10, 2014 6:10 pm, edited 2 times in total.
Re: Updated Textures: Work In Progress.
#5Check back often, I'll be reworking textures one by one. If there are memory issues with the higher res options I'll talk to Reg.
Re: Updated Textures: Work In Progress.
#6I love this. A lot of the textures are really bland right now. It makes the game ugly to look at. I cannot wait to see whats next!
Re: Updated Textures: Work In Progress.
#7Very nice details, you should do containment_doors.jpg and Door02.jpg next.
In-game When you get to close to a texture it looks muddy. I hope there's a way to fix this.
In-game When you get to close to a texture it looks muddy. I hope there's a way to fix this.
Re: Updated Textures: Work In Progress.
#8Good Work. The gas mask looks much better now.
Last edited by BirdaoGwra on Sun Dec 01, 2013 3:05 pm, edited 1 time in total.
Re: Updated Textures: Work In Progress.
#9If there's textures that need work, it's things you see allot like floors, walls, ceilings, etc.
Re: Updated Textures: Work In Progress.
#10I Don't like the gas mask overlay to have a crack in it, then it might imply it was broken.
I Survived SCP-106's Pocket Dimension And All I Got Was This Stupid ID Card