Re: SCP 173 Model
Posted: Wed Dec 11, 2013 7:02 am
Here is another wooden-

I haven't seen any animation of scp 173. Because I could not progress in the game play. my save/load is behaving oddly. Each time I load the saved game, player spawned on some odd places. So, I have to play again and again and same thing is repeating again and again.InnocentSam wrote:Nice model. If you can recreate the animations in the current model, then it'd be easy to port over.
If you load the B3D file of scp-173, it should have animation previews. And his animation is very basic, just his neck rotating.BirdaoGwra wrote:I haven't seen any animation of scp 173. Because I could not progress in the game play. my save/load is behaving oddly. Each time I load the saved game, player spawned on some odd places. So, I have to play again and again and same thing is repeating again and again.InnocentSam wrote:Nice model. If you can recreate the animations in the current model, then it'd be easy to port over.
If the animation is just neck rotating than I have already made it. Used it to render the first image.InnocentSam wrote:If you load the B3D file of scp-173, it should have animation previews. And his animation is very basic, just his neck rotating.BirdaoGwra wrote:I haven't seen any animation of scp 173. Because I could not progress in the game play. my save/load is behaving oddly. Each time I load the saved game, player spawned on some odd places. So, I have to play again and again and same thing is repeating again and again.InnocentSam wrote:Nice model. If you can recreate the animations in the current model, then it'd be easy to port over.