[SUGGESTION] Better graphical atmosphere
Posted: Wed Jan 29, 2014 9:13 pm
Hi everyone,
Since the update 0.9 there are a lot of new sound effects and its much darker in the game. The atmosphere is really improving with every update, but I thought it could also have some graphical improvement. The facility looks quite boring as it is now, it could have some more details that suit to the plot. I would recommend:
-more dead bodies randomly placed around the facility
-broken vents, pipes etc.
-some doors are broken out of the frames and lie on the floor
-overturned shelfs, container, tables etc.
-(pot)holes in some walls with bricks or concrete lying on the floor
-more bloodstains on the walls, especially in the hcz
Having the facility destructed a bit would make the scenery much more interesting I think. What do you think?

UPDATE:
After reading all the replies, I'll add some points from other users to the list, read them below:
-flickering lights (suggested by Omniary)
-more human-like ambiance (footsteps and voices behind walls / in the distance) (suggested by Nightmare Tank)
-objects (e.g. a big pipe) randomly falling from the ceiling (suggested by Omniary)
-bulletholes in the walls with maybe one little bloodstain (suggested by SCP-500)
-lamps randomly "explode", making the room a bit darker (suggested by Mr. Shy-Guy)
-more roaming SCPs that are less humanoid in appearence (e.g. SCP-772) (suggested by Mr. Shy-Guy)
-some doors are corroded by SCP-106 (suggested by SCP-500)
-burning nuclear barrels in the heavy containment zone (suggested by me)
That's all for now, I'll update the list regulary if more stuff is suggested.
Since the update 0.9 there are a lot of new sound effects and its much darker in the game. The atmosphere is really improving with every update, but I thought it could also have some graphical improvement. The facility looks quite boring as it is now, it could have some more details that suit to the plot. I would recommend:
-more dead bodies randomly placed around the facility
-broken vents, pipes etc.
-some doors are broken out of the frames and lie on the floor
-overturned shelfs, container, tables etc.
-(pot)holes in some walls with bricks or concrete lying on the floor
-more bloodstains on the walls, especially in the hcz
Having the facility destructed a bit would make the scenery much more interesting I think. What do you think?



UPDATE:
After reading all the replies, I'll add some points from other users to the list, read them below:
-flickering lights (suggested by Omniary)
-more human-like ambiance (footsteps and voices behind walls / in the distance) (suggested by Nightmare Tank)
-objects (e.g. a big pipe) randomly falling from the ceiling (suggested by Omniary)
-bulletholes in the walls with maybe one little bloodstain (suggested by SCP-500)
-lamps randomly "explode", making the room a bit darker (suggested by Mr. Shy-Guy)
-more roaming SCPs that are less humanoid in appearence (e.g. SCP-772) (suggested by Mr. Shy-Guy)
-some doors are corroded by SCP-106 (suggested by SCP-500)
-burning nuclear barrels in the heavy containment zone (suggested by me)
That's all for now, I'll update the list regulary if more stuff is suggested.