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Improved 106 Victim Texture (Dead)

Posted: Fri Jan 31, 2014 2:41 am
by RaptorCyclone
I have done some modifications to the texture of The Old Man's victim who falls from a ceiling. I have added a major wound, where SCP-106 reached into the man's chest. There is an exit wound on the back, showing a bit of spine. I also added exposed teeth, implying the man's lips were rotted off. Here is the image:
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Here is an in-game screenshot:
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I hope it gets officially implemented in the game, since ingame 106 is kinda nice compared to how he was originally written.

EDIT 4/10/14
I am taking the (POSTPONED) off of the topic title. There was a little "scare" about possible copyright infringment due to the fact that I used the open chest cavity from the half life 2 zombies. I can assure you all that the texture is in fair usage, here is the image I edited
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The part highlighted in yellow is all I used.

Re: Improved 106 Victim Texture

Posted: Fri Jan 31, 2014 12:37 pm
by Nightmare Tank
Hmm-kay, how does it look in-game? Have you tried it?

Re: Improved 106 Victim Texture

Posted: Fri Jan 31, 2014 2:58 pm
by RaptorCyclone
Nightmare Tank wrote:Hmm-kay, how does it look in-game? Have you tried it?
I have tried it, yes. I think it looks pretty good.

Re: Improved 106 Victim Texture

Posted: Fri Jan 31, 2014 9:02 pm
by Akatos
Seems interesting, could you plz upload a pic how it looks ingame so we can see?

Re: Improved 106 Victim Texture

Posted: Fri Jan 31, 2014 11:18 pm
by RaptorCyclone
Akatos wrote:Seems interesting, could you plz upload a pic how it looks ingame so we can see?
Yeah I'll post a screenshot of it ingame.

Re: Improved 106 Victim Texture

Posted: Mon Feb 03, 2014 1:58 pm
by spartan322
I like it. It shows how 106 doesn't just kill people, but does it so in horrible ways and enjoys it.

Re: Improved 106 Victim Texture

Posted: Mon Feb 03, 2014 4:09 pm
by Regalis
Otherwise it looks good, but what's up with that jpeg artifact mess (especially on the pants and the shirt)?

Re: Improved 106 Victim Texture

Posted: Mon Feb 03, 2014 8:55 pm
by RaptorCyclone
Regalis wrote:Otherwise it looks good, but what's up with that jpeg artifact mess (especially on the pants and the shirt)?
I'm not entirely sure what that means, but the darkness on the pants and shirt do look akward in-game, I'll fix that.

Re: Improved 106 Victim Texture

Posted: Mon Feb 03, 2014 9:24 pm
by RaptorCyclone
RaptorCyclone wrote:
Regalis wrote:Otherwise it looks good, but what's up with that jpeg artifact mess (especially on the pants and the shirt)?
I'm not entirely sure what that means, but the darkness on the pants and shirt do look akward in-game, I'll fix that.
Alright at the time of posting this comment, I fixed the lighting problem with the pants and shirt and I will now work on screenshots.

Re: Improved 106 Victim Texture

Posted: Tue Feb 04, 2014 12:28 am
by Destructoid
RaptorCyclone wrote:
RaptorCyclone wrote:
Regalis wrote:Otherwise it looks good, but what's up with that jpeg artifact mess (especially on the pants and the shirt)?
I'm not entirely sure what that means, but the darkness on the pants and shirt do look akward in-game, I'll fix that.
Alright at the time of posting this comment, I fixed the lighting problem with the pants and shirt and I will now work on screenshots.
You saved it as a JPEG, save it as a PNG or a JPEG with no compression.