Re: Various models for consideration

#16
Very good looking model. You've improved it tremendously. Hope to see even more progress soon.

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Omniary: fuck you anglerfish can't smell
Dr. Trialtrex21: how you know bitch
Omniary: it probably could smell you though
could probably smell your fucking dank ass nasty powersuit structure gel trog ass enslaved protein bullshit sloshing in your suit from a mile away

Re: Various models for consideration

#19
Cridone wrote: Is it possible to give 106s eyes a separate model and make them always face towards the player? Because that'd be pretty cool.
Twisted Polygon wrote:Im going to have a go at the textures. Does anyone know what maps the engine supports?
If you're talking about file formats, it's .png .jpeg .tga
It would be presumably possible, but his eyes aren't perfect spheres and are full of cataracts and broken veins anyway(atleast based off his wiki picture)

I should've clarified, what types of maps does the engine support, like normal, specular, displacement, etc
Modeler, Texturer, Animator in training, and novice voice actor.

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