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Re: Various models for consideration
Posted: Sat Feb 08, 2014 11:59 pm
by Twisted Polygon
RaptorCyclone wrote:Edit: New UV maps, much more efficient
Rainbow Larry
SCP-106: The Young-at-Heart Man
Re: Various models for consideration
Posted: Sun Feb 09, 2014 1:44 am
by RaptorCyclone
Twisted Polygon wrote:RaptorCyclone wrote:Edit: New UV maps, much more efficient
Rainbow Larry
SCP-106: The Young-at-Heart Man
Maybe 106 is the pyro...
Re: Various models for consideration
Posted: Sun Feb 09, 2014 2:16 am
by spartan322
Well, he does enjoy doing what he does, so that is not a completely impossible assumption.
Re: Various models for consideration
Posted: Sun Feb 09, 2014 2:22 am
by RaptorCyclone
spartan322 wrote:Well, he does enjoy doing what he does, so that is not a completely impossible assumption.
I'm sure 106 believes in magic.
Re: Various models for consideration
Posted: Sun Feb 09, 2014 4:59 am
by Twisted Polygon
Any opinions on how much blood there should be?
Re: Various models for consideration
Posted: Sun Feb 09, 2014 5:19 am
by Irontaco
Little, there should be a lot more corrosion-related things and wrinkles.
He could also be a tad shorter, since from the 106 artice image one can see he's kind of short and a bit stout but strong in musculature, not overly muscly.
Re: Various models for consideration
Posted: Sun Feb 09, 2014 5:44 am
by Trialtrex21
Twisted Polygon wrote:-Rainbow Larry-
Has-
...
...
Has 106 gone brony?
...
...
Has...has he gone brony?
Is this a good thing or a bad thing?!
Edit: Anyway, just kidding.
It's an odd looking map, but either way, very nice. I'm looking forward to the progress you continue to make on it.
Re: Various models for consideration
Posted: Sun Feb 09, 2014 6:23 am
by Twisted Polygon
Trialtrex21 wrote:Twisted Polygon wrote:-Rainbow Larry-
Has-
...
...
Has 106 gone brony?
...
...
Has...has he gone brony?
Is this a good thing or a bad thing?!
Edit: Anyway, just kidding.
It's an odd looking map, but either way, very nice. I'm looking forward to the progress you continue to make on it.
Yeah, it was just an example of the layout. My program likes to use bright colors for default textures. It can be pretty crazy.
Re: Various models for consideration
Posted: Sun Feb 09, 2014 6:25 am
by Phanalax
You should give ZRemesher a try on the base model. I think you'll like the results.
Re: Various models for consideration
Posted: Sun Feb 09, 2014 6:56 am
by Twisted Polygon
Phanalax wrote:You should give ZRemesher a try on the base model. I think you'll like the results.
Does it keep uvs?