Page 2 of 4

Re: (SUGGESTION) Security Camera Room

Posted: Mon Feb 17, 2014 3:51 pm
by SCP-500
I thought of something, if theres door control systems in the camera room, and it's 079 that closes doors in front of you, what if you could stop that in this room?.

Re: (SUGGESTION) Security Camera Room

Posted: Mon Feb 17, 2014 10:52 pm
by RaptorCyclone
SCP-500 wrote:I thought of something, if theres door control systems in the camera room, and it's 079 that closes doors in front of you, what if you could stop that in this room?.
Exactly, similar to my idea of merging the two rooms.

Re: (SUGGESTION) Security Camera Room

Posted: Mon Feb 17, 2014 11:37 pm
by Nightmare Tank
It does sound like something that'd be in the Entrance Zone, doesn't it? Maybe there should be a branch off from the Electrical Centre's upper floor.

Re: (SUGGESTION) Security Camera Room

Posted: Tue Feb 18, 2014 12:01 am
by RaptorCyclone
Nightmare Tank wrote:It does sound like something that'd be in the Entrance Zone, doesn't it? Maybe there should be a branch off from the Electrical Centre's upper floor.
Yes, as I mentioned before, merging the rooms in some way would add more purpose.

Re: (SUGGESTION) Security Camera Room

Posted: Thu Feb 20, 2014 10:57 am
by InTheNight
This is an amazing idea ! , now , it should be known if its does not exceed the limits of Blitz 3D, I propose that it is necessary for pressing on a button which makes supplies the monitors.

Re: (SUGGESTION) Security Camera Room

Posted: Thu Feb 20, 2014 10:31 pm
by RaptorCyclone
InTheNight wrote:This is an amazing idea ! , now , it should be known if its does not exceed the limits of Blitz 3D, I propose that it is necessary for pressing on a button which makes supplies the monitors.
Blitz3D seems to handle ingame moniters very well, maybe it can support several in one room.

Re: (SUGGESTION) Security Camera Room

Posted: Fri Feb 21, 2014 5:43 am
by xxFalconArasxx
SCP-500 wrote:This sounds like a really good idea, it has a lot of potential too.

It could also serve as a way for the player to witness SCP's that would be too overpowered to interact with the player normally, like SCP-058 or 076 killing a guard.
I don't see those SCPs as being too overpowered. SCP-106 can go through walls and cross dimensions, and SCP-096 cannot be stopped by any physical force, but 058 and 076 can only run towards you with limited mobility and attack with normal-physical force. So I think they can make more than a video footage cameo.

Re: (SUGGESTION) Security Camera Room

Posted: Fri Feb 21, 2014 12:03 pm
by RaptorCyclone
xxFalconArasxx wrote:
SCP-500 wrote:This sounds like a really good idea, it has a lot of potential too.

It could also serve as a way for the player to witness SCP's that would be too overpowered to interact with the player normally, like SCP-058 or 076 killing a guard.
I don't see those SCPs as being too overpowered. SCP-106 can go through walls and cross dimensions, and SCP-096 cannot be stopped by any physical force, but 058 and 076 can only run towards you with limited mobility and attack with normal-physical force. So I think they can make more than a video footage cameo.
058 can ensnare you in its tentacles and easily kill you. Also, it's pretty small, so if it rushes you from behind, game over. Same goes for 076, a few swipes from his sword would take the player out in a matter of seconds.

Re: (SUGGESTION) Security Camera Room

Posted: Fri Feb 21, 2014 2:08 pm
by SCP-500
RaptorCyclone wrote:
xxFalconArasxx wrote:
SCP-500 wrote:This sounds like a really good idea, it has a lot of potential too.

It could also serve as a way for the player to witness SCP's that would be too overpowered to interact with the player normally, like SCP-058 or 076 killing a guard.
I don't see those SCPs as being too overpowered. SCP-106 can go through walls and cross dimensions, and SCP-096 cannot be stopped by any physical force, but 058 and 076 can only run towards you with limited mobility and attack with normal-physical force. So I think they can make more than a video footage cameo.
058 can ensnare you in its tentacles and easily kill you. Also, it's pretty small, so if it rushes you from behind, game over. Same goes for 076, a few swipes from his sword would take the player out in a matter of seconds.
This, also 106 is easily escaped, since he's so slow, and 096 only attacks if you look at his face, otherwise he just wanders around his little room, where those two SCP's would come after you fast and kill you within seconds with little warning or way to escape.

Re: (SUGGESTION) Security Camera Room

Posted: Fri Feb 21, 2014 7:43 pm
by nightscout01
This is a really great idea, I think it should be implemented. It would be interesting to be able to open and close doors from this area, to troll the MTF :P .