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SCP that should be in game

Posted: Sun Mar 16, 2014 3:52 pm
by Blackbird
(Yes, I did read the FAQs, and I think this would be a good idea)

SCP-409. It's a "large quartz crystal approximately 1.5m (5ft) tall and 0.6m (2ft) wide," and if anyone touches it, they christallize after three hours, as it says on the page.
It isn't 'hostile,' and it would be easy to make in the game. It can be cured using SCP-500, but would cause vision to be wobbly (in the article, it takes 9 days to recover). It can be avoided using SCP-714. To get to 409, the player must have a level 4 keycard (according to the article).

This SCP is perfect for the game. It fits in with the other objects (SCP-500, SCP-714, Level 4 Security Card), it's easy to make, and I'm pretty sure it would be fun to use for the people who play Containment Breach.


Link to article: http://www.scp-wiki.net/scp-500

Re: SCP that should be in game

Posted: Sun Mar 16, 2014 4:07 pm
by FireFox
Well, SCP-409 is included in the Box of Horrors Mod Thread. Along with a few other SCPs that are not in the Main Game. :)

http://scpcbgame.com/forum/viewtopic.php?f=11&t=3404

Not really sure If Regalis has any plans to place it into the Main Game. Though, SCP-008 started out as a Mod and that was eventually added in.

Re: SCP that should be in game

Posted: Sun Mar 16, 2014 4:17 pm
by Brunou8

Re: SCP that should be in game

Posted: Sun Mar 16, 2014 4:25 pm
by Blackbird
FireFox wrote:Well, SCP-409 is included in the Box of Horrors Mod Thread. Along with a few other SCPs that are not in the Main Game. :)

http://scpcbgame.com/forum/viewtopic.php?f=11&t=3404.

Is it for v 0.9?

Re: SCP that should be in game

Posted: Sun Mar 16, 2014 4:46 pm
by Omniary
Yes, Box of Horrors is currently updated to the latest version of Containment Breach.

And Brunou8 would be correct, that thread is where SCP suggestions should be made, locking so the discussion could continue there.