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(SUGGESTIONS) Improved 106 texture

Posted: Sat Apr 12, 2014 2:02 pm
by Kenneth crooker
I made an alternate texture for SCP-106 over here. I added some stains of black mucus on his texture, gave him his trademark pale eyes, and gave him a six pack to demonstrate musculature.
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It compares to the original SCP-106 really well, as the Foundation picture reveals that 109 has at least some muscle.
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Tell me what you think. :106:

Re: (SUGGESTIONS) Improved 106 texture

Posted: Sat Apr 12, 2014 3:37 pm
by D-9999
Looks pretty good. I'd like to see this ingame if that would be possible. It fits CB's universe and the original 106 extremely well.
(oh and you typo'd 106 with 109 lel)

Re: (SUGGESTIONS) Improved 106 texture

Posted: Sat Apr 12, 2014 5:17 pm
by Akatos
Very cool! It really looks like the original picture of 106.
D-9999 wrote:Looks pretty good. I'd like to see this ingame if that would be possible. It fits CB's universe and the original 106 extremely well.
You could possibly do right click on the image, "Save as" and then replace the original texture if that's okay for Kenneth.

Re: (SUGGESTIONS) Improved 106 texture

Posted: Sat Apr 12, 2014 5:52 pm
by Kenneth crooker
D-9999 wrote:Looks pretty good. I'd like to see this ingame if that would be possible. It fits CB's universe and the original 106 extremely well.
(oh and you typo'd 106 with 109 lel)
Thanks.

Re: (SUGGESTIONS) Improved 106 texture

Posted: Sat Apr 12, 2014 5:53 pm
by Kenneth crooker
Akatos wrote:Very cool! It really looks like the original picture of 106.
D-9999 wrote:Looks pretty good. I'd like to see this ingame if that would be possible. It fits CB's universe and the original 106 extremely well.
You could possibly do right click on the image, "Save as" and then replace the original texture if that's okay for Kenneth.
I know. But, it would be cooler if this was now the official texture.

Re: (SUGGESTIONS) Improved 106 texture

Posted: Sat Apr 12, 2014 7:37 pm
by D-9999
Akatos wrote:
D-9999 wrote:Looks pretty good. I'd like to see this ingame if that would be possible. It fits CB's universe and the original 106 extremely well.
You could possibly do right click on the image, "Save as" and then replace the original texture if that's okay for Kenneth.
I know how to replace textures. :i

Re: (SUGGESTIONS) Improved 106 texture

Posted: Sat Apr 12, 2014 8:21 pm
by Abincyprus
Dat six pack

Re: (SUGGESTIONS) Improved 106 texture

Posted: Sat Apr 12, 2014 8:26 pm
by mrpeanut188
Pretty sure that's organs not a six-pack in the original picture...

Re: (SUGGESTIONS) Improved 106 texture

Posted: Sat Apr 12, 2014 9:27 pm
by Serimah
Kenneth crooker wrote: I know. But, it would be cooler if this was now the official texture.

Sorry to say but for it to replace the official texture it would need to stand out more. Plus, the muscle definition looks really odd to me, as been stated before.
He's a mass of fleshy goo and still looks like dried poop :sad:

Re: (SUGGESTIONS) Improved 106 texture

Posted: Sat Apr 12, 2014 9:31 pm
by Brunou8
Wasn't Regalis going to use Twisted Polygon's 106 model?