I did wonder if it was 096 but I thought 096 follows only the path it's given; that one looks like it has deviated ever-so-slightly.SyphenTV wrote:No, it is a different model using SCP-096's AI. Juan said it spazzed out whenever it moved.InnocentSam wrote:Isn't that just SCP-173's model changed to the hairy spider one?
Re: SCPCBIrrlicht
#442InnocentSam wrote: I did wonder if it was 096 but I thought 096 follows only the path it's given; that one looks like it has deviated ever-so-slightly.
Like I said, it spazzed out whenever it moved. I guess it got stuck on the railing. Juan did say that he needed to tweak the AI.
Re: SCPCBIrrlicht
#443Uhm, what SCP is that? I forgot.
Re: SCPCBIrrlicht
#444178Brunou8 wrote:Uhm, what SCP is that? I forgot.
Don't worry about your son, he will be sent to the deep dark depths in no time.
Re: SCPCBIrrlicht
#446It's a zombie model isn't it? Because I have a B3D viewer and 178 has the animations of a zombie.SyphenTV wrote:InnocentSam wrote:Isn't that just SCP-173's model changed to the hairy spider one?
No, it is a different model using SCP-096's AI. Juan said it spazzed out whenever it moved.
Re: SCPCBIrrlicht
#447SCP-178-1 uses animations that came with the model pack. The Zombie uses the same.KirbyMario12345 wrote:It's a zombie model isn't it? Because I have a B3D viewer and 178 has the animations of a zombie.SyphenTV wrote:InnocentSam wrote:Isn't that just SCP-173's model changed to the hairy spider one?
No, it is a different model using SCP-096's AI. Juan said it spazzed out whenever it moved.
Re: SCPCBIrrlicht
#448Ah, that does make sense. The model happens to be like that of a hazmat-wearing zombie.SyphenTV wrote:SCP-178-1 uses animations that came with the model pack. The Zombie uses the same.KirbyMario12345 wrote:
It's a zombie model isn't it? Because I have a B3D viewer and 178 has the animations of a zombie.
Re: SCPCBIrrlicht
#449Yes. It's because SCP-178-1's model is the hazmat with different textures. it's just rigged to use the animations of the Zombie, which are included in the model pack.KirbyMario12345 wrote:
Ah, that does make sense. The model happens to be like that of a hazmat-wearing zombie.
Re: SCPCBIrrlicht
#450I fixed 178-1's AI. I decided to modify their idle state a little bit, now they will walk around randomly instead of standing still.
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