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Re: Irrlicht Port
Posted: Thu Sep 18, 2014 4:41 pm
by Irontaco
nightscout01 wrote:I think a sticky is in order, seeing as this is the only engine port that has produced results that can be seen by the general forum user (an executable).

Well said!
BLAM! Stickied.
Really awesome work on this.
Re: Irrlicht Port
Posted: Sat Sep 20, 2014 4:04 am
by bachminueting
Great work! Hope this project goes on and doesn't stop! Billy is satisfied.

Re: Irrlicht Port
Posted: Sat Sep 20, 2014 1:44 pm
by juanjp600
I've been fixing some collision stuff I didn't like.
The player collider has this shape in the demo:
This shape causes a few issues, collision with the environment isn't very realistic. The player can't stay still on staircases and it can climb over handrails and fall to its death.
I replaced the stretched sphere with a more specific shape:
This solves those issues. The margin of the collider was also changed to get rid of twitching.
I also increased the gravity, so things are much less "floaty" and the player doesn't fly up stairs. Invisible collisions surfaces are working now.
I've been committing these changes to the GitHub repository, take a look to see what's changed.
Re: Irrlicht Port
Posted: Sun Sep 21, 2014 9:51 pm
by nightscout01
This looks amazing, keep up the great work

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Re: Irrlicht Port
Posted: Mon Sep 22, 2014 4:03 pm
by juanjp600
Crouching works, and the "death animation" is looking pretty good.
[youtube]VNhVhnPZuXE[/youtube]
Re: Irrlicht Port
Posted: Mon Sep 22, 2014 5:07 pm
by Omniary
Holy shit that last part. That completely caught me off guard, that was insanely awesome.
Re: Irrlicht Port
Posted: Mon Sep 22, 2014 9:18 pm
by Juicy
Now that's a suicide with style
Re: Irrlicht Port
Posted: Tue Sep 23, 2014 9:11 am
by autotroph
juanjpro wrote:Crouching works, and the "death animation" is looking pretty good.
[youtube]VNhVhnPZuXE[/youtube]
Now you've made me even more terrified to even touch the railings now. Does this mean I can fall off the catwalk and the 3-way gas room too? Rather, are you planning to apply that in all rooms? It sure is looking cool btw great progress

Re: Irrlicht Port
Posted: Tue Sep 23, 2014 5:28 pm
by juanjp600
The last part of the video was just something to show off how the player would fall around when it dies. Jumping off the railing on purpose will be impossible to do unless I add a suicide option, and after uploading that video I made further changes to the player, so it'd still be pretty difficult.
Re: Irrlicht Port
Posted: Tue Sep 23, 2014 6:11 pm
by AlicornPureSparky
A suicide option would actually be freaking hilarious. I can actually imagine the player jumping off a rail while being chased by 096. Like 096 is a fate worse than death.
