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682 concept

Posted: Wed Nov 05, 2014 5:12 pm
by chris0matic
Now, the game is far in development, so I don't really know if this will be considered and or created. But what if the story was rendered so it was 682 destroying the facility, and every time a roar is heard, it's because he broke out a new SCP thats now roaming the facility, so the game would be come increasingly more difficult and scary. Maybe some scenes where you see 682's tail going around the corner of a hallway, then following him would lead to a destroyed path or something. It would give 682 more of a cameo. But while understanding that the game is too far into development to need to change it up so much, it should just be an idea for maybe some future developers. The thought just crossed me a bit ago, so feel free to criticize the hell outta me. :682: :682: :682:

Re: 682 concept

Posted: Wed Nov 05, 2014 5:39 pm
by Skin_
Night was creating a fantastic 682 model but there's not been any progress for a while. Hopefully he'll come back to it like with 096's model.

Re: 682 concept

Posted: Thu Nov 06, 2014 11:27 am
by Nehpys
I think this is what Regalis' concept of SCP-682 was going to be, truthfully XD.

But, anyways, for something to make you laugh:
Spoiler
Image