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SCP-106's PD Trench Shellshocked idea
Posted: Sat May 23, 2015 3:00 am
by Sic
One of the things to come out of WW1 along with Radical Larry was a new mental disorder named "Shell Shock" caused by bombardments and other traumatic events.
So I was thinking, D-9341 most likely hasn't seen the front lines so what if there was a slight chance our character started showing symptoms of being Shell-shocked?
Now from footage of Shell-shocked victims they seem to lack control of their movements, often trembling or falling down. In-Game, the player can probably just limp slightly and crouch from time-to-time for a few seconds before being able to stand again. The player can probably start hearing voices as well (Although I don't think hallucinations are part of Shell shock, this is just for spooks). Men yelling phrases such as "Doctor!" or "Watch the barbed wire!" while rifles crack and explosions roar in the background.
Information from :
[youtube]/watch?v=4gp8vIKM4mM[/youtube]
Re: SCP-106's PD Trench Shellshocked idea
Posted: Sat May 23, 2015 3:05 am
by Nehpys
D-7650 wrote:Right, now to wait for the sweet anal holes to come to my post.
Re: SCP-106's PD Trench Shellshocked idea
Posted: Sat May 23, 2015 9:34 am
by yonzo_rikuo
syphen can you stop being a rude kid!!
Re: SCP-106's PD Trench Shellshocked idea
Posted: Sat May 23, 2015 12:32 pm
by D-9999
He wasn't being rude? :V
Also, enough with the "kid" insult. Just remember that it's you dishing it out. Bloody hypocrite..
Re: SCP-106's PD Trench Shellshocked idea
Posted: Sat May 23, 2015 1:36 pm
by Nehpys
I wasn't being rude. I was posting something he had said last night, when he posted this.
Anyway, I like the idea of D-9341 being "Shell-Shocked". Seems interesting.
Re: SCP-106's PD Trench Shellshocked idea
Posted: Sat May 23, 2015 6:37 pm
by Airplane611
D-7650 wrote:One of the things to come out of WW1 along with Radical Larry was a new mental disorder named "Shell Shock" caused by bombardments and other traumatic events.
So I was thinking, D-9341 most likely hasn't seen the front lines so what if there was a slight chance our character started showing symptoms of being Shell-shocked?
Now from footage of Shell-shocked victims they seem to lack control of their movements, often trembling or falling down. In-Game, the player can probably just limp slightly and crouch from time-to-time for a few seconds before being able to stand again. The player can probably start hearing voices as well (Although I don't think hallucinations are part of Shell shock, this is just for spooks). Men yelling phrases such as "Doctor!" or "Watch the barbed wire!" while rifles crack and explosions roar in the background.
Information from :
[youtube]/watch?v=4gp8vIKM4mM[/youtube]
Uhh, Shell-shocked.
Was this phrase from TMNT?
"Shell" A turtle's shell.
"Shocked" get rekt
Uhh.............
what the

?
So, you're saying that turtles are in the PD? Nice.
Re: SCP-106's PD Trench Shellshocked idea
Posted: Sat May 23, 2015 7:08 pm
by CommanderMark
Airplane611 wrote:
Uhh, Shell-shocked.
Was this phrase from TMNT?
..................
Invest in a brain please.
You know I could've sworn this forum had moderators at some point. Guess it was just my imagination.
Re: SCP-106's PD Trench Shellshocked idea
Posted: Sat May 23, 2015 7:52 pm
by Child Muncher
Airplane611 wrote:
Uhh, Shell-shocked.
Was this phrase from TMNT?
"Shell" A turtle's shell.
"Shocked" get rekt
It probably was a quote but what has that got to do with this?
Re: SCP-106's PD Trench Shellshocked idea
Posted: Sat May 23, 2015 8:18 pm
by Cridone
The idea is good, it could replace the injuries the player gets when they're forced to stare at the Plane. Although, if they hide under a plank bridge too long it could effect them there.
This could also warrant for some more explosions and screams in the distant.
Re: SCP-106's PD Trench Shellshocked idea
Posted: Sun May 24, 2015 2:22 am
by Globixcon
I like this idea actually!