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Re: Ideas for SCPs to be implemented / NPCs and rooms

Posted: Mon Dec 03, 2012 12:31 am
by Destructoid
Eh, pipe nightmare is located in a completely different area. You should really get more acquainted with the community and the style of the game before making suggestions, and make sure they're as canon to the foundation website as possible, so you don't make a fool of yourself. Friendly advice from the original forum brony.

Re: Ideas for SCPs to be implemented / NPCs and rooms

Posted: Mon Dec 03, 2012 1:32 am
by chris0matic
Theres already Topics for this...

SCP Suggestion: http://scpcbgame.com/forum/viewtopic.php?f=3&t=15

Room Suggestions: http://scpcbgame.com/forum/viewtopic.php?f=5&t=166

Re: Ideas for SCPs to be implemented / NPCs and rooms

Posted: Mon Dec 03, 2012 1:25 pm
by Irontaco
Destructoid wrote:so you don't make a fool of yourself.
What...

don't be so rude, man. That wasn't being a fool :c

Anyway, we still need rooms with events. (Maybe a scientist geting caught by 106?)

Re: Ideas for SCPs to be implemented / NPCs and rooms

Posted: Mon Dec 03, 2012 3:37 pm
by CostaRic
chris0matic wrote:Theres already Topics for this...

SCP Suggestion: http://scpcbgame.com/forum/viewtopic.php?f=3&t=15

Room Suggestions: http://scpcbgame.com/forum/viewtopic.php?f=5&t=166
I agree with Chris, this would only make the forum more cluttered and hard to follow.

Re: Ideas for SCPs to be implemented / NPCs and rooms

Posted: Thu Jul 28, 2016 2:04 am
by laurhead
please add scp - 015

Re: Ideas for SCPs to be implemented / NPCs and rooms

Posted: Fri Jul 29, 2016 12:52 am
by Glitch
This thread is really old. Post in the stickied suggestions thread instead.
And be more constructive with your post.