New Game Updates
Posted: Thu Dec 06, 2012 5:49 pm
Hello! i'm the SCP-106 (The old man)
and this is my first topic , my sugestions to the "SCP:CB" future updates:
The game needs new graphics , behind the shadowns , more fog
new items like a flashlight or a lantern
and new scps like the scp-096
and scp-513-1 in 3d model
other scps appears in the s-nav-500 ultimate
new endings like a escape , or a sniper fucking headshot
and whill viewing the monitor scp-173 moves too fast , without the presense of the player in the room
new rooms , more detailed class-d guys like a idle animations and the "Die" animation
the dr. gears and the other scientists
and tasla gate location
....
and my needs the effect in the walls why an pass , the "corrision" effect whyl me pass on the walls >:D
i'm preety sexy , i'm an the ooolllddd mmmaannnn
nice work with the 0.6.1 update
tanks...
....
sorry with my english i'm a brazilian
and this is my first topic , my sugestions to the "SCP:CB" future updates:
The game needs new graphics , behind the shadowns , more fog
new items like a flashlight or a lantern
and new scps like the scp-096
and scp-513-1 in 3d model
other scps appears in the s-nav-500 ultimate
new endings like a escape , or a sniper fucking headshot
and whill viewing the monitor scp-173 moves too fast , without the presense of the player in the room
new rooms , more detailed class-d guys like a idle animations and the "Die" animation
the dr. gears and the other scientists
and tasla gate location
....
and my needs the effect in the walls why an pass , the "corrision" effect whyl me pass on the walls >:D
i'm preety sexy , i'm an the ooolllddd mmmaannnn
nice work with the 0.6.1 update
tanks...
....
sorry with my english i'm a brazilian