SCP Containment Breach Update Ideas

#1
SCPs:

457: The Burning Man(Located in the High Level Containment Zone)
999: The Tickle Monster(Located in the Light Level Containment Zone)
811: The Swamp Lady(Has her own Containment Cell)
582(1-3): Bundle of Stories(Every single story can summon entities or objects, Located in some Offices)
906: Scouring Hive(Encountered in the High Level Containment Zone)



Item:

SCP-005(Can open ANY door -except Dr.Gear's Office Door-)




NPCs:

Pre-SCP-096-1(Only seen on a camera, where SCP-096 would be, and he dies from the hands of SCP-096)
Unknown Doctors(one with a goatee beard and nerd glasses, and another with whitish grey haired balding man *references to Gordon Freeman and Dr. Kliener from Half Life 1-2*)




Images(in some offices):

Picture 1(A picture of a forest with a Tall Thin Humanoid Creature in a suit and tie *reference to Slender Man*)
Picture 2(A picture of a Animatronic Animal Band peforming on a stage *reference to Five Nights at Freddy's)





Props:

A Double Barrel Break-Action Shotgun with a tag saying "Boomstick" (Only found in a Armory Room *a reference to Ash Williams' phrase from Army Of Darkness*)
A Hockey Face Mask(Only found in a Office *reference to Jason Voorhees*)



I hope Regalis would love some of these stuff(Even the referenced items) :096:
:096: RUN AWAY!!! :096:

Re: SCP Containment Breach Update Ideas

#2
JasonVoorhees13 wrote: -Snip-
While these are good ideas, most of them probably wont make it into the game

457 is in NTF mod
dunno about 999
811 is in comix (as a cameo)
dunno about 582
dunno about 906

SCP-005 WILL NEVER (or likely never) be ingame due to being 2 overpowered, however if there was some way to make it "very hard to get" like a risk/reward, then maybe, but for now, its a no... (yes, I even asked if 005 would be in the main game, and people complained about it)

you mean that guard from the servers... not sure...
The Doctors could be a good easter egg.. but depends on Regalis

Image 1: maybe
Image 2: Its :REDACTED: , its done for... I dont think i need to explain...

the items could be good easter eggs, since SCPCB is lacking eggs...
That Poot Burd c:

Re: SCP Containment Breach Update Ideas

#3
Some of these ideas are quite good.

SCP-457 should be in the game in my opinion, because it's just an awesome SCP. (It should appear in the form in the NTF mod as well as in one or two scripted events, since having it as a free-roaming SCP would add too many SCP's to constantly worry about.)
SCP-999 shouldn't be in the game because it's cute. (Except if it would be a easter egg)
I don't really know about 811 and 582.
SCP-906 could be a easter egg, maybe appearing in a scripted event.
SCP-005 is essentially a Omni key card, so it doesn't make much of a difference.

SCP-096-1 already exists in the game, it is the guard in the server room.
These doctors could be referenced or appear as a easter egg.

Image 1: Perhaps...
Image 2: Please no FNAF references in the SCP Foundation....
Playing SCP : Containment Breach since v0.6.5.

My favorite SCP's: Pretty much all of them

Image

Re: SCP Containment Breach Update Ideas

#4
AveryLP wrote:Some of these ideas are quite good.

SCP-457 should be in the game in my opinion, because it's just an awesome SCP. (It should appear in the form in the NTF mod as well as in one or two scripted events, since having it as a free-roaming SCP would add too many SCP's to constantly worry about.)
SCP-999 shouldn't be in the game because it's cute. (Except if it would be a easter egg)
I don't really know about 811 and 582.
SCP-906 could be a easter egg, maybe appearing in a scripted event.
SCP-005 is essentially a Omni key card, so it doesn't make much of a difference.

SCP-096-1 already exists in the game, it is the guard in the server room.
These doctors could be referenced or appear as a easter egg.

Image 1: Perhaps...
Image 2: Please no FNAF references in the SCP Foundation....


FNaF references won't hurt the game's reputation
SCP-005 would go good(I played the box of horrors mod)
SCP-096-1(the original) is the one who was the survivor of 096's massacre
SCP-582 only has 1 specimen for the scp I chose: SCP-582-Manifestation 2-Alpha
there is 1 scp to mention: SCP-3019 (A fanmade SCP based on Hockey Masks, 2 of them have fetish of inflation, just a weird idea/concept)
:096: RUN AWAY!!! :096:

Re: SCP Containment Breach Update Ideas

#5
PootWizard wrote:
JasonVoorhees13 wrote: -Snip-
While these are good ideas, most of them probably wont make it into the game

457 is in NTF mod
dunno about 999
811 is in comix (as a cameo)
dunno about 582
dunno about 906

SCP-005 WILL NEVER (or likely never) be ingame due to being 2 overpowered, however if there was some way to make it "very hard to get" like a risk/reward, then maybe, but for now, its a no... (yes, I even asked if 005 would be in the main game, and people complained about it)

you mean that guard from the servers... not sure...
The Doctors could be a good easter egg.. but depends on Regalis

Image 1: maybe
Image 2: Its :REDACTED: , its done for... I dont think i need to explain...

the items could be good easter eggs, since SCPCB is lacking eggs...


SCP-096-1 is the survivor of SCP-096's Massacre in the incident...
SCP-005 is more of a rare item if added...
SCP-582 only has 1 Specimen I chosen: SCP-582-Manifestation 2-Alpha
Image 2 is just to pick a funny reference...
SCP-999 is a friendly SCP, not to harm or do anything, just follows...
SCP-811 is a NPC I chose to be a hostile SCP...
SCP-457 has differences from NTF, Has his own model(much like the old 106 model except more altered), has different flames, can be doused to capture him...
SCP-906 has a NPC model much like 372's model except non distorted and solid brown...
:096: RUN AWAY!!! :096:

Re: SCP Containment Breach Update Ideas

#7
you should do the specimen ..l.....l..l. what you can do is use it as a jump scare. have a paper with the example on a table and if you interact with it you end up writing its name on paper and it jump scares you and steals the paper dissapearing without a trace.

scp 303 who is the reason for the rooms being not face to face with one another and has a giant mouth should be added as a scare added a terror factor to the game.