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Re: SCP:CB Official Trailer #2
Posted: Tue Jan 22, 2013 7:59 am
by Lotims
BJFowLer wrote:Thanks, as my first real project i'll take all the support i can get.Well i should at least try to build the h the outside map humvee model again, then get the outside map down. Who know any good organic modelers i need a new infected model. sorry if i'm bothering you.
I can try asking around if you'd like, and posting a thread about it as well. I can't say I know anyone who is specifically into organic modeling, but I will look. And don't worry, your not in any way bothering anyone
Re: SCP:CB Official Trailer #2
Posted: Tue Jan 22, 2013 8:09 am
by BJFowLer
Okay, it's hard i made my own but it's not working out well. and there's the rigging and texturing. So don't bother anybody but if you find somebody let me know. My old modeler buttershy has not reported in for a while. I hope he's ok.
P.S THANKS
Re: SCP:CB Official Trailer #2
Posted: Tue Jan 22, 2013 8:56 am
by Lotims
BJFowLer wrote:Okay, it's hard i made my own but it's not working out well. and there's the rigging and texturing. So don't bother anybody but if you find somebody let me know. My old modeler buttershy has not reported in for a while. I hope he's ok.
P.S THANKS
I will send the word out and let you know if I can find anyone.
No problem

Re: SCP:CB Official Trailer #2
Posted: Tue Jan 22, 2013 9:20 am
by BJFowLer
A 1000 thanks.

Re: SCP:CB Official Trailer #2
Posted: Sat Jan 26, 2013 12:46 am
by whathopercy
Maybe include a shot of the H.I.D firing on 106. It would be epic.
Re: SCP:CB Official Trailer #2
Posted: Sat Jan 26, 2013 2:07 am
by Omniary
whathopercy wrote:Maybe include a shot of the H.I.D firing on 106. It would be epic.
Seems too revealing. That practically gives away a big part of the Gate A ending. I think VERY little footage should be shown of the Gates.
Perhaps one shot of the player exiting Gate B and being spot by a helicopter before the screen goes to black.
Re: SCP:CB Official Trailer #2
Posted: Sat Jan 26, 2013 10:24 am
by Lotims
Omniary wrote:whathopercy wrote:Maybe include a shot of the H.I.D firing on 106. It would be epic.
Seems too revealing. That practically gives away a big part of the Gate A ending. I think VERY little footage should be shown of the Gates.
Perhaps one shot of the player exiting Gate B and being spot by a helicopter before the screen goes to black.
They are all good ideas. For the H.I.D, what if it was a very small split second shot in a montage or something?
There would not be enough screen time for the viewer to really even tell what it is. That way we can lure them in.
If not there is always plenty of other stuff I could add

Re: SCP:CB Official Trailer #2
Posted: Sat Jan 26, 2013 1:46 pm
by whathopercy
Yes, that would be better.
Maybe you could do a two second montage of it firing, and then switch back to the scary stuff.
That way, it would be less revealing, since it was flashing and it tends to blind when firing.
Re: SCP:CB Official Trailer #2
Posted: Sat Jan 26, 2013 1:53 pm
by Delusional
I had a sort of an idea, on the main page of SCP CB the arrows are pointing outwards to say that it's a breach and things are no longer contained, what if you had it flicker or go pitch black and switch the symbol so the arrows face inwards first and then face outwards?
Re: SCP:CB Official Trailer #2
Posted: Sat Jan 26, 2013 5:37 pm
by Lotims
Delusional wrote:I had a sort of an idea, on the main page of SCP CB the arrows are pointing outwards to say that it's a breach and things are no longer contained, what if you had it flicker or go pitch black and switch the symbol so the arrows face inwards first and then face outwards?
That's a neat idea. Ill see about that
whathopercy wrote:Yes, that would be better.
Maybe you could do a two second montage of it firing, and then switch back to the scary stuff.
That way, it would be less revealing, since it was flashing and it tends to blind when firing.
Exactly! That is also a good idea
