Re: SCP-860-1 (The Forest) [ANIMATOR NEEDED FOR THE MONSTER]

#541
Abincyprus wrote:Can you please send me this model with animations done to me when it gets finished? I need it for the Mirror's Edge CB and since .b3d files are impossible to convert.
Once I animate it, it'll be ready to go.
I bought a gay pony named North America! He walked on two legs and played the harmonica!
Check out my SCP - Comix mod: http://scpcbgame.com/forum/viewtopic.php?f=11&t=3557

Re: SCP-860-1 (The Forest) [ANIMATOR NEEDED FOR THE MONSTER]

#542
Yaaay, he [It?] is good to :EXPUNGED:
Spoiler
O U Y E E S I
Image
So I deserve to rig this, it's my :REDACTED: fault for letting something like this take too long (and letting poor moonsaber have to do the model and texture by himself). However with the 420 map generation idea I had along with the heightmap files Regalis had and the trees and various debris, It should come out fine.

Speaking of that, I wonder how the containment chamber, MTF responses, Key, Doorway and et cetera is going?
Juan was nice enough to do that containment room, I never finished enough of the door though.
Kenneth crooker wrote:Could you please send me the model? I'd like to try animating it.
Sure, if you're willing to do the anims with my half-decent rig it should come out fine (and save me some time). I'll PM you with the download link so you can get it done.
Abincyprus wrote:Can you please send me this model with animations done to me when it gets finished? I need it for the Mirror's Edge CB and since .b3d files are impossible to convert.
Yeah, Kenneth can send you the blend or we can get a .fbx/etc file to you so that everything can get exported correctly (as far as I know, it's impossible to convert .b3d files back to compatible formats cause it eats the armature/skeleton rig with it).
Last edited by Mirocaine on Tue Apr 22, 2014 4:29 am, edited 1 time in total.

Re: SCP-860-1 (The Forest) [ANIMATOR NEEDED FOR THE MONSTER]

#543
Mirocaine wrote:Yaaay, he [It?] is good to :EXPUNGED:
Spoiler
O U Y E E S I
Image
So I deserve to animate this, it's my :REDACTED: fault for letting something like this take too long. However with the 420 map generation idea I had along with the heightmap files Regalis had and the trees and various debris, It should come out fine.

Speaking of that, I wonder how the containment chamber, MTF responses, Key, Doorway and et cetera is going?
Juan was nice enough to do that containment room, I never finished enough of the door though.
Kenneth crooker wrote:Could you please send me the model? I'd like to try animating it.
Sure, if you're willing to do the anims with my half-decent rig it should come out fine (and save me some time). I'll PM you with the download link so you can get it done.
Abincyprus wrote:Can you please send me this model with animations done to me when it gets finished? I need it for the Mirror's Edge CB and since .b3d files are impossible to convert.
Yeah, Kenneth can send you the blend or we can get a .fbx/etc file to you so that everything can get exported correctly (as far as I know, it's impossible to convert .b3d files back to compatible formats cause it eats the armature/skeleton rig with it).
Eye candy. Thats all I can say. :087_2:
Check out my mod here! http://scpcbgame.com/forum/viewtopic.php?f=11&t=4136

Novice Sound Effect creator/Editor.

Re: SCP-860-1 (The Forest) [ANIMATOR NEEDED FOR THE MONSTER]

#544
I am not saying this because i am a bad person nor to offend anyone/any person, but i'd rather stick to Mirocaine's animation. As you can see on the screenshot he gave us it does look pretty promising and as well smoothly done, no faults or anything at all. Hell it might even achieve more walking animations?
"You could possibly add something I just shit out."

~ Agent Ulgrin 2014

Getting hit by vehicles ever since -69

Re: SCP-860-1 (The Forest) [ANIMATOR NEEDED FOR THE MONSTER]

#546
juanjpro wrote:
Mirocaine wrote:Speaking of that, I wonder how the containment chamber, MTF responses, Key, Doorway and et cetera is going?
Juan was nice enough to do that containment room, I never finished enough of the door though.
The room needs to be remade. I made a terrible mess with 3DWS, it's so bad that the collisions are broken now.
The containment chamber, the key and the door/portal are all done. :)

http://oi59.tinypic.com/zsr6uo.jpg
http://oi57.tinypic.com/2yyayqr.jpg

Re: SCP-860-1 (The Forest) [ANIMATOR NEEDED FOR THE MONSTER]

#547
Regalis wrote:
juanjpro wrote:
Mirocaine wrote:Speaking of that, I wonder how the containment chamber, MTF responses, Key, Doorway and et cetera is going?
Juan was nice enough to do that containment room, I never finished enough of the door though.
The room needs to be remade. I made a terrible mess with 3DWS, it's so bad that the collisions are broken now.
The containment chamber, the key and the door/portal are all done. :)

http://oi59.tinypic.com/zsr6uo.jpg
http://oi57.tinypic.com/2yyayqr.jpg
Well done! The room has a good design to it.
I bought a gay pony named North America! He walked on two legs and played the harmonica!
Check out my SCP - Comix mod: http://scpcbgame.com/forum/viewtopic.php?f=11&t=3557

Re: SCP-860-1 (The Forest) [ANIMATOR NEEDED FOR THE MONSTER]

#548
Regalis wrote:
juanjpro wrote:
Mirocaine wrote:Speaking of that, I wonder how the containment chamber, MTF responses, Key, Doorway and et cetera is going?
Juan was nice enough to do that containment room, I never finished enough of the door though.
The room needs to be remade. I made a terrible mess with 3DWS, it's so bad that the collisions are broken now.
The containment chamber, the key and the door/portal are all done. :)

http://oi59.tinypic.com/zsr6uo.jpg
http://oi57.tinypic.com/2yyayqr.jpg
I really like this! BTW, in which zone will the room be generated?
Do you think NASA invented thunderstorms to cover up the sound of space battles?

Re: SCP-860-1 (The Forest) [ANIMATOR NEEDED FOR THE MONSTER]

#549
It's so beautiful :'(

based spider delivers.. we're so close now.. I can feel it.
860 is going to be a reality!-

:EXPUNGED:

Police report that the website under the name of scpcbgame.com had suffered a massive database compromise with it's 70% of it's large userbase persons missing when addresses were linked to local residences. Countries such as Spain, Finland, Australia, France, Germany, Korea, parts of central Europe and the United States have reported the abrupt disappearance of hundreds of individual users, with local police searching desperately for answers. Most individuals were later discovered to be children, ages varied from 7 to 16 years old.