It's not a loop to be honest. That song is the whole thing. A full 20 minute song. I'll put the more scary parts also.Skin_ wrote:Valid points here. I just think more things like that could help to build up the tension.Omniary wrote:I dunno, there seem to be some things wrong with that scenario. Why would a fleeing scientist enter a dangerous and otherwise condemned area of an SCP during a containment breach? It would also kill the atmosphere and tension of the buildup to the monster appearing if a random person just ran by you screaming "IT'S COMING". Being in the forest should feel very lonely, I don't even think corpses should appear, maybe a nibbled hand or something, but not a fresh body with useful items on it.
Also, the reason there aren't (or will be for some time) any female characters seen in the game is because all of the human NPCs (save for guard and MTF) use the same male base model, and someone would have to model a new one up from scratch to make a convincing female one (trust me, those proportions are the least feminine you'll ever come across).
It needs to be loop properly, but I actually think it sounds pretty damn good.ApplePiah wrote:Here is some ambience you might like guys! https://soundcloud.com/watrgun/afraid-of-the-dark
NOTE: It sounds very similar to SCP-79's theme though I didn't use it. It's pure magic.
Also yes watrgun is my account :o
Re: SCP-860-1 (The Forest)
#682Well... really it HAS to loop to be an ambience, plus it's way too long.
Re: SCP-860-1 (The Forest)
#683-snip- (read bellow)
Last edited by ApplePiah on Sat Jul 12, 2014 11:33 pm, edited 1 time in total.
Re: SCP-860-1 (The Forest)
#684It's here! My looped version of the song. A full 30 second ambience.
https://soundcloud.com/watrgun/afraid-o ... -860-1-ver
Well it's sniped out :o.
https://soundcloud.com/watrgun/afraid-o ... -860-1-ver
Well it's sniped out :o.
Last edited by ApplePiah on Sat Jul 12, 2014 11:33 pm, edited 1 time in total.
Re: SCP-860-1 (The Forest)
#685Very nice!ApplePiah wrote:It's here! My looped version of the song. A full 30 second ambience.
https://soundcloud.com/watrgun/afraid-o ... -860-1-ver
Also, just try not to double post.
Re: SCP-860-1 (The Forest)
#686Some sound effects for the monster.
https://soundcloud.com/kenneth-crooker/ ... ast-sounds
Hope y'all like.
https://soundcloud.com/kenneth-crooker/ ... ast-sounds
Hope y'all like.
I bought a gay pony named North America! He walked on two legs and played the harmonica!
Check out my SCP - Comix mod: http://scpcbgame.com/forum/viewtopic.php?f=11&t=3557
Check out my SCP - Comix mod: http://scpcbgame.com/forum/viewtopic.php?f=11&t=3557
Re: SCP-860-1 (The Forest)
#687I really like the growl sound, but the rest just sound like generic-ish Godzilla noises. Try to give them some more character!
It slep time bunner.
Re: SCP-860-1 (The Forest)
#688Finally, I made a second version of the Beast's sounds. Note that there was a huge change.
https://soundcloud.com/kenneth-crooker/ ... -sounds-v2
I hope it is satisfying.
https://soundcloud.com/kenneth-crooker/ ... -sounds-v2
I hope it is satisfying.
I bought a gay pony named North America! He walked on two legs and played the harmonica!
Check out my SCP - Comix mod: http://scpcbgame.com/forum/viewtopic.php?f=11&t=3557
Check out my SCP - Comix mod: http://scpcbgame.com/forum/viewtopic.php?f=11&t=3557
Re: SCP-860-1 (The Forest)
#689They're all really good, except for the 8th sound; that one sounds just like a Predator, which doesn't really fit with the hissing of the other sounds.
Re: SCP-860-1 (The Forest)
#690We'll use the other sound effects, but somebody else besides me should make the roar. Is there anyone here who is good with making animal sounds?Enma Ai wrote:They're all really good, except for the 8th sound; that one sounds just like a Predator, which doesn't really fit with the hissing of the other sounds.
I bought a gay pony named North America! He walked on two legs and played the harmonica!
Check out my SCP - Comix mod: http://scpcbgame.com/forum/viewtopic.php?f=11&t=3557
Check out my SCP - Comix mod: http://scpcbgame.com/forum/viewtopic.php?f=11&t=3557
