TheBestGameMasters wrote: ashadttt2 wrote:
I've actually encounter this bug myself and I was wondering the same thing, the thing that I did to fix it is either not use the 1048A event in room2_2 or remove the room to prevent B3D issues
I was wondering though why does that bug occurs?
Maybe they could remove the 1048-A event in room2_2? They could put the event in room2_4 and room2_5 instead.
yeah, I think it's actually possible to add other events in other rooms now including custom ones
well except for the ones that only works for a certain room
but it is possible to add 1048-A's event to the those two rooms, I've tested it before and I think it worked I'm not sure, I'll have try it again and see if it did or not