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Version 0.9.1 bugs
Posted: Sat Jan 18, 2014 5:04 am
by LORD DEATH
I came across a checkpoint room that led to nothing(out of the map) again. So far, this is the only bug I've encountered. Also I can't get through scp 008s chamber. I open the door,get the hazmat suit, and when I walk in I can't open the door once I close it. I also can't get to the scp 008 control room where scp-173 spawns.
Re: Version 0.9.1 bugs
Posted: Sat Jan 18, 2014 3:33 pm
by Kev
LORD DEATH wrote:I came across a checkpoint room that led to nothing(out of the map) again.
Thats weird. I saw some people on youtube having the same problem as yours; Never had that bug since 0.8.
LORD DEATH wrote:Also I can't get through scp 008s chamber. I open the door,get the hazmat suit, and when I walk in I can't open the door once I close it. I also can't get to the scp 008 control room where scp-173 spawns.
First, you need to close SCP-008 before leaving his containment chamber; Its a new interaction with it in the 0.9 version.
Secondly, I only manage to get in the other room where

spawns with a level 4 keycard.
~Hope it helps.
Well, since I didn't manage to make a thread about a bug that I've found ingame, I'll post it here.
I found this in my test~gameplay this morning while I was in SCP-682 containment chamber.
Re: Version 0.9.1 bugs
Posted: Sat Jan 18, 2014 6:41 pm
by LORD DEATH
OH YEAH! I heard of other people having that bug too. Surprised they still haven't fixed it.

The MTF scp-173 containment is also buged.
Re: Version 0.9.1 bugs
Posted: Sun Jan 19, 2014 3:37 am
by Cridone
LORD DEATH wrote:OH YEAH! I heard of other people having that bug too. Surprised they still haven't fixed it.

If you're talking about the floor bug, it's because of collision problems when the map isn't done loading. (it happened a couple of times with me when trying to make a 3D gamemaker game, it loaded to fast and the collision settings died, though I'm not sure if that's the problem here)
Re: Version 0.9.1 bugs
Posted: Mon Jan 20, 2014 2:30 am
by LORD DEATH
It was actually about a door problem where a door would spawn outside of it's frame so you could just walk around it. Bye the way, since I've played I haven't noticed any fall through the floor problems.

Re: Version 0.9.1 bugs
Posted: Mon Jan 20, 2014 3:22 am
by Cridone
Well Mark ALWAYS experiences them, so I think it has to do with his computer. (though I could be wrong)
Re: Version 0.9.1 bugs
Posted: Mon Jan 20, 2014 3:46 pm
by LORD DEATH
The door problem or the Fall through floor problem?
Re: Version 0.9.1 bugs
Posted: Tue Jan 21, 2014 6:47 am
by Agent Ulgrin
Kev wrote:
I found this in my test~gameplay this morning while I was in SCP-682 containment chamber.
We have been trough this dammit!
That is NOT 682's chamber. It's just a normal testing chamber that is large incase big SCP's can't fit in the small testing room where 173 spawns.
Re: Version 0.9.1 bugs
Posted: Tue Jan 21, 2014 5:23 pm
by Kev
Agent Ulgrin wrote:Kev wrote:
I found this in my test~gameplay this morning while I was in SCP-682 containment chamber.
We have been trough this dammit!
That is NOT 682's chamber. It's just a normal testing chamber that is large incase big SCP's can't fit in the small testing room where 173 spawns.
._. But you knew what I was talking about anyways. ;)
My bad then... ._.
Re: Version 0.9.1 bugs
Posted: Tue Jan 21, 2014 5:27 pm
by Serimah
Ulgrin, mind your tone a little. I also call it the "682 Chamber" in my head even after knowing it isn't.
There are much worse mistakes to make in this game.