Page 6 of 10

Re: Dealing with Memory Access Violations

Posted: Sat May 30, 2015 7:44 am
by WillWow_mc
...I'm quite surprised, I was able to run the game without any MAVs on a really-not-good-for-games-or-anything-graphically-intense netbook. Picky engine's the worst thing about SCP:CB... :/

Re: Dealing with Memory Access Violations

Posted: Fri Jun 12, 2015 10:25 pm
by ThePotaterGamer
Im about done. Im getting a MAV literally as soon as i wake up form the bed in the intro and look at the wall, and if i disable the intro, its as soon as i move.
My specs are GTX860M 2gb , i5 2.9ghz, 8gb ram, windows 8. please help

Re: Dealing with Memory Access Violations

Posted: Sat Jun 13, 2015 12:07 am
by The Radical Larry
ThePotaterGamer wrote:Im about done. Im getting a MAV literally as soon as i wake up form the bed in the intro and look at the wall, and if i disable the intro, its as soon as i move.
My specs are GTX860M 2gb , i5 2.9ghz, 8gb ram, windows 8. please help
Did you read the instructions on the first page and follow them?

Re: Dealing with Memory Access Violations

Posted: Sun Jun 14, 2015 10:27 pm
by Podo
I'm running windows 8.1 and version 1.1.5 of the game, and I tried all the tricks on page 1 that i know how to do, but every time I run the game, I get an MAV the instant the loading screen comes up. HELP

Re: Dealing with Memory Access Violations

Posted: Mon Jun 29, 2015 5:47 pm
by Podo
Um, why has nobody responded yet?

Re: Dealing with Memory Access Violations

Posted: Mon Jun 29, 2015 5:51 pm
by CommanderMark
Podo wrote:Um, why has nobody responded yet?
It's kinda hard for anyone to try fixing a bug when the only information you're given about it is "the game crashes".

Re: Dealing with Memory Access Violations

Posted: Mon Jun 29, 2015 5:57 pm
by CLgaming
CommanderPro100 wrote:
Podo wrote:Um, why has nobody responded yet?
It's kinda hard for anyone to try fixing a bug when the only information you're given about it is "the game crashes".
Podo wrote:I tried all the tricks on page 1 that i know how to do, but every time I run the game, I get an MAV the instant the loading screen comes up. HELP
commence the rake fucking

Re: Dealing with Memory Access Violations

Posted: Mon Jun 29, 2015 6:53 pm
by juanjp600
The only way to get a better bug report for issues like this is to install Blitz3D and run the game from the debugger.

Re: Dealing with Memory Access Violations

Posted: Mon Jun 29, 2015 6:55 pm
by CommanderMark
CLgaming wrote:-Snip-
Alright so we bumped up "game crashes" to "game crashes on start-up", that still doesn't really give anybody much to go on.

Re: Dealing with Memory Access Violations

Posted: Thu Aug 06, 2015 8:27 pm
by UNTAMABLEcookie6
My problem is similar. i downloaded the game SCP twice and it came up with "error! image GFX\menu\menwhite.jpg missing" what do i do