[1.0.X] SCP-939 Bug

#1
There's a glitch where an instance of 939 can get stuck behind an object.

I assume they lack pathfinding?
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Not to mention that they don't react if they are see. Even in some cases, they won't react if you're sprinting within' range.
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Last edited by ProSlayer64 on Mon Aug 04, 2014 4:55 pm, edited 2 times in total.
Nothing to see here, folks.

Re: [1.0] SCP-939 Bug

#2
This glitch doesn't seem very noteworthy. Almost every horror game with a player-seeking enemy has a glitch like this, where the antagonist gets stuck on something when chasing the player.

Re: [1.0.X] SCP-939 Bug

#4
Locked on request.

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Omniary: fuck you anglerfish can't smell
Dr. Trialtrex21: how you know bitch
Omniary: it probably could smell you though
could probably smell your fucking dank ass nasty powersuit structure gel trog ass enslaved protein bullshit sloshing in your suit from a mile away