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[1.0.3] Performance benchmarking
Posted: Wed Aug 06, 2014 11:33 pm
by juanjp600
https://www.mediafire.com/?q2n2ytdq4bcfp6w
This modded executable writes to a file called "benchmark.txt" once every second. The contents of that file might help developers fix any performance problems you might have, as they show which part of the game logic is slowing down.
Play the game for a while and post your results here.
Re: Performance benchmarking
Posted: Mon Aug 11, 2014 12:36 pm
by lumix
Code: Select all
****** BENCHMARK OUTPUT ******
Average FPSfactor = 2.77178
Average 3D Render Speed = 27.9681
Average 2D Render Speed = 2.62957
Average UpdateWorld Speed = 2.29008
Average UpdateNPCs Speed = 0.647209
Average UpdateEvents Speed = 1.12164
Average UpdateDoors Speed = 0.645731
Average MovePlayer Speed = 0.162587
Average UpdateItems Speed = 1.13165
Average MouseLook Speed = 0.0181337
Average UpdateBlur Speed = 0.125089
Worst FPSfactor = 5.0
Worst 3D Render Speed = 401
Worst 2D Render Speed = 591
Worst UpdateWorld Speed = 55
Worst UpdateNPCs Speed = 358
Worst UpdateEvents Speed = 3740
Worst UpdateDoors Speed = 27
Worst MovePlayer Speed = 12
Worst UpdateItems Speed = 40
Worst MouseLook Speed = 1
Worst UpdateBlur Speed = 9.23617e-005
Re: [1.0.3] Performance benchmarking
Posted: Tue Aug 12, 2014 9:22 am
by autotroph
juanjpro wrote:https://www.mediafire.com/?q2n2ytdq4bcfp6w
This modded executable writes to a file called "benchmark.txt" once every second. The contents of that file might help developers fix any performance problems you might have, as they show which part of the game logic is slowing down.
Play the game for a while and post your results here.
I assume this is updated to 1.0.4? Because I saw 'edited 1 time in total' at the bottom. OK I'll do a benchmark test soon as well.
[1.0.3] Intro Sequence Performance Benchmark
Posted: Tue Aug 12, 2014 2:30 pm
by SCP - [Redacted]
I just wanted to see how the Benchmark.exe would record my framerate during the intro sequence, especially when walking through the rooms with the two guards, and when I first wake up in the cell at the beginning.
Computer: HP Pavilion dv6 Notebook PC 64-bit
Processor: Intel Core2 Duo CPU T6600 2.20GHz
Installed RAM: 4.00 GB
Graphics: Mobile Intel 4 Series Express Chipset Family
****** BENCHMARK OUTPUT ******
Average FPSfactor = 5.61779
Average 3D Render Speed = 78.346
Average 2D Render Speed = 3.1677
Average UpdateWorld Speed = 2.28845
Average UpdateNPCs Speed = 0.914231
Average UpdateEvents Speed = 3.98419
Average UpdateDoors Speed = 0.0757068
Average MovePlayer Speed = 0.0479157
Average UpdateItems Speed = 0.0666028
Average MouseLook Speed = 0.0100623
Average UpdateBlur Speed = 0.0867274
Worst FPSfactor = 5.0
Worst 3D Render Speed = 232
Worst 2D Render Speed = 208
Worst UpdateWorld Speed = 39
Worst UpdateNPCs Speed = 34
Worst UpdateEvents Speed = 3795
Worst UpdateDoors Speed = 2
Worst MovePlayer Speed = 1
Worst UpdateItems Speed = 2
Worst MouseLook Speed = 1
Worst UpdateBlur Speed = 9.58313e-004
Re: [1.0.3] Performance benchmarking
Posted: Tue Aug 12, 2014 6:06 pm
by juanjp600
autotroph wrote:I assume this is updated to 1.0.4? Because I saw 'edited 1 time in total' at the bottom. OK I'll do a benchmark test soon as well.
No, not yet. I edited the post to add the 1.0.3 tag to the title.
Judging by the results I'm getting so far, rendering needs optimization. UpdateEvents also seems to be a bit slow.