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[1.0.6] Brainless Tailed Fox

Posted: Wed Jan 07, 2015 5:48 am
by CLgaming
I spawn them many near 173. I spawn one with a hundred 173s. I spawn them in front of the fucking Larry recontainment panel. I spawn hundreds of them.

The only thing they do is DURR, SHOOT THE FAKING D M8

regplsfix

Re: [1.0.6] Brainless Tailed Fox

Posted: Thu Jan 08, 2015 2:05 am
by yonzo_rikuo
LOL, they just noscoping on m8 fove clan

have you downloaded the patch

Re: [1.0.6] Brainless Tailed Fox

Posted: Thu Jan 08, 2015 8:02 pm
by Nehpys
yonzo_rikuo wrote:LOL, they just noscoping on m8 fove clan

have you downloaded the patch
TO yonzo_rikuo:
Image
IF THE TITLE HAS [1.0.6] IN IT, IT'S THE LATEST PATCH/GAME. [At this point when this comment is made]

TO CLgaming:

Anyways, yea, they do that. I mean, they have to find it on their own. It's happened to me, 106 was already contained. To get them to contain 173, you need them to find 173 on their own. Spawning them will tell them to shoot you instead. If you didn't know, they will walk on their own. The map is not spawned in chunks of a map. It's all spawned, which is why some computers get extreme lag on the game. I wish Reg, or someone made a mod that optimizes the game, so it loads where-ever you are looking, or loaded in chunks of the map. (Like Minecraft, for example). Maybe a loading screen after a checkpoint room, or elevator scene. But it would probably ruin MTF AI and 106 AI. Maybe not.

Re: [1.0.6] Brainless Tailed Fox

Posted: Fri Jan 09, 2015 1:06 am
by yonzo_rikuo
that idea was great but some how i feel that idea might cause some problem

Re: [1.0.6] Brainless Tailed Fox

Posted: Tue Mar 31, 2015 8:07 pm
by LoadOut
I've seen his glitch about twice but never again xD it's hilarious