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[1.0.6] The Invisible Man

Posted: Mon Mar 09, 2015 4:46 am
by CLgaming
Not to be confused with the song, movie, or show.
Spoiler
PRODUCT PLACEMENT?!?!?!?!
Image
But yeah, whenever :106: runs across the pipes hallway, he is invisible unless he notices and starts chasing me, in which his model pops into existence in the center of the hallway. He is also invisible whenever "upside down."

Otherwise, he is fully visible under normal circumstances.
I have had it up to here, Reg.fuck off with your shitstop being a DOG!

Re: [1.0.6] The Invisible Man

Posted: Mon Mar 09, 2015 2:08 pm
by Nehpys
CLgaming wrote:Not to be confused with the song, movie, or show.
Spoiler
PRODUCT PLACEMENT?!?!?!?!
Image
But yeah, whenever :106: runs across the pipes hallway, he is invisible unless he notices and starts chasing me, in which his model pops into existence in the center of the hallway. He is also invisible whenever "upside down."
I have had it up to here, Reg.fuck off with your shitstop being a DOG!
It happens to me too. Though after he comes from the roof, he comes from the ground.

Re: [1.0.6] The Invisible Man

Posted: Mon Mar 09, 2015 3:04 pm
by Hakkla
Whenever I hear the corrosion noises I sprint in the opposite direction, so I can't confirm this bug.

Hate that pocket dimension.

Re: [1.0.6] The Invisible Man

Posted: Tue Mar 10, 2015 4:16 pm
by yonzo_rikuo
im grateful that this didn't happen to me