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[1.1.5] Some "weird" things I've noticed

Posted: Sat May 23, 2015 6:47 pm
by MetroDelta
I don't know if this was intentional or not, but the 173 SCP label is nowhere to be found :
Image
I can't take SCP-513-1 from It's containment chamber, same thing, don't know if this intentional or not.

When you're encoutering SCP-106 in the hallway in HCZ when he his walking trough the wall, he is completely invisible, only the black decals are visible. (I've noticed this bug since 1.0)

In my previous game,SCP-049 was almost blank, same thing for SCP-049-2 (Sorry for the absence of screenshot, I decided to quit the game to upload the 173 label picture on imgur, when I reloaded my game, the textures were back)

In that same previous game, the achievements were totally black, deblocked or not, same thing from above, when I reloaded the game, everything went back to normal.

Re: [1.1.5] Some "weird" things I've noticed

Posted: Sat May 23, 2015 7:06 pm
by Agent G
When you're encoutering SCP-106 in the hallway in HCZ when he his walking trough the wall, he is completely invisible, only the black decals are visible. (I've noticed this bug since 1.0)
I get that too on all maps. I didn't really do a "save and quit before event" to see if it something about loading textures

Re: [1.1.5] Some "weird" things I've noticed

Posted: Sat May 23, 2015 7:18 pm
by juanjp600
MetroDelta wrote:I can't take SCP-513-1 from It's containment chamber, same thing, don't know if this intentional or not.
This is probably because of the double-sided collisions thing. Letting the player grab objects through translucent surfaces (the gel thing in 513's chamber) should fix it.

Re: [1.1.5] Some "weird" things I've noticed

Posted: Sun May 24, 2015 11:50 am
by yonzo_rikuo
sometimes the computer screen is not to be seen too

Re: [1.1.5] Some "weird" things I've noticed

Posted: Sun May 24, 2015 3:06 pm
by MetroDelta
Also, I forgot that, but there is a graphical bug at the SCP-096 room servers, with the fuel pump :
Image
EDIT :

Shortly after SCP-106 spawned in the maintenance tunnels to chase me, I found this :
Image

Re: [1.1.5] Some "weird" things I've noticed

Posted: Fri May 29, 2015 5:37 pm
by penpen110
MetroDelta wrote:
Shortly after SCP-106 spawned in the maintenance tunnels to chase me, I found this :
Image
That is intentional

Re: [1.1.5] Some "weird" things I've noticed

Posted: Fri May 29, 2015 7:42 pm
by Nehpys
penpen110 wrote:
MetroDelta wrote:
Shortly after SCP-106 spawned in the maintenance tunnels to chase me, I found this :

-snip-
That is intentional

How is 096 spawning in the Maintenance tunnels intentional? Unless he activated 096, then went into the Maintenance tunnels, saved, and loaded (which probably wouldn't work since you fall through the floor), there's no reason to why he's there.

Unless that was something in an update I missed.

Re: [1.1.5] Some "weird" things I've noticed

Posted: Fri May 29, 2015 7:49 pm
by juanjp600
SyphenTV wrote:How is 096 spawning in the Maintenance tunnels intentional?
It's intentional, it was added in v1.1.

Re: [1.1.5] Some "weird" things I've noticed

Posted: Fri May 29, 2015 7:54 pm
by Nehpys
juanjpro wrote:
SyphenTV wrote:How is 096 spawning in the Maintenance tunnels intentional?
It's intentional, it was added in v1.1.

Heh. You know, just your average 096 being very out-of-place, in the middle of the Maintenance tunnels that are not already hard to traverse due to 106.


I shouldn't be talking. The original 096 lockroom was out-of-place enough being in the middle of the entrance zone.