Re: [1.3.2] Invisible hole in the room of SCP-106 and bug in the room of SCP-008
#1I THINK this is a problem with the Collision Detection. I thought it would be fixed in 1.3.2 but it wasn't.
It is happening if 895 or 079 room spawned under 106 room. Game start thinking that player is in 079 or 895 room and... fallingchloe.westfall wrote:Hi,
I found an invisible hole in the staircase of the room of SCP-106: The room starts with some kind of walkway. On the left side you can see something like a very big cube. I follow the walkway and reach a staircase, which leads downstairs. I tried to walk the stairs down and felt into some kind of hole. Everything is black and I am not dead. I tried it several times and fell every time in that hole. If I enter the "asd" command before falling into that hole, I can see, that I fall through the map.
We will take a lookchloe.westfall wrote: The other problem is in the room of SCP-008: I entered the room, closed the big tube and was killed by SCP-173. Reload and tried again. Now the tube is already closed. To open it again, I have to close the game (exit to Windows) and load the savegame again.