Re: [1.3.2] Invisible hole in the room of SCP-106 and bug in the room of SCP-008
Posted: Wed Oct 12, 2016 11:27 pm
I THINK this is a problem with the Collision Detection. I thought it would be fixed in 1.3.2 but it wasn't.
https://undertowgames.com/forum/
It is happening if 895 or 079 room spawned under 106 room. Game start thinking that player is in 079 or 895 room and... fallingchloe.westfall wrote:Hi,
I found an invisible hole in the staircase of the room of SCP-106: The room starts with some kind of walkway. On the left side you can see something like a very big cube. I follow the walkway and reach a staircase, which leads downstairs. I tried to walk the stairs down and felt into some kind of hole. Everything is black and I am not dead. I tried it several times and fell every time in that hole. If I enter the "asd" command before falling into that hole, I can see, that I fall through the map.
We will take a lookchloe.westfall wrote: The other problem is in the room of SCP-008: I entered the room, closed the big tube and was killed by SCP-173. Reload and tried again. Now the tube is already closed. To open it again, I have to close the game (exit to Windows) and load the savegame again.