Re: Textures Flickering

#13
Nehpys wrote:The only physics related thing in the game is dropping items, and no one cares about that.
Excuse me?
I love dropping items.
I live for dropping items.
I breathe dropped items.
I am dropped items.
aaaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

Re: Textures Flickering

#14
zornor90 wrote:We should port Containment Breach to the doom engine.
Zornor gets it.
914 killed me wrote:unity 3d
914 killed me wrote:SOMETHING BETTER
π™±πš•πš’πšπš£πŸΉπ™³ π™΄πš›πš›πš˜πš›(!): π™Ώπš›πšŽπšœπšœπš’πš—πš πšπš‘πšŽ πš‹πšžπšπšπš˜πš— πš›πšŠπš™πš’πšπš•πš’ πš’πšœπš—'𝚝 πšπš˜πš’πš—πš 𝚝𝚘 πš–πšŠπš”πšŽ πšπš‘πšŽ πšŽπš•πšŽπšŸπšŠπšπš˜πš› πš–πš˜πšŸπšŽ πšπšŠπšœπšπšŽπš›.

Re: Textures Flickering

#15
Nehpys wrote:
914 killed me wrote:Im sure source with its sexy physics would make this game very good
....and why would the game ever need Source's physics? The only physics related thing in the game is dropping items, and no one cares about that.
I dont like how the items drop in blitz its like they fall in slow motion

Re: Textures Flickering

#16
914 killed me wrote:
Nehpys wrote:
914 killed me wrote:Im sure source with its sexy physics would make this game very good
....and why would the game ever need Source's physics? The only physics related thing in the game is dropping items, and no one cares about that.
I dont like how the items drop in blitz its like they fall in slow motion
Even then; just porting to Source for physics is stupid and useless.