Consider that the animatronics in the game are not actual 3d models, they're all prerendered images. Older systems might have issues in loading these fast enough, since they seem to be loaded when the game requires it to be shown, instead of before. In phones it won't happen because there's less background processes. 1.3 GHz sounds like really low nowadays so no surprise really.SyphenTV wrote: Windows 8: 1.3 GHz Processer: Loading time 2-3 Minutes. Game lagged when Animatronics showed up.
Windows 8.1 2.3 GHz Processer: Loading time 1 Minute. Game lagged only when Animatronics killed me.
By the way, if anybody didn't know, the new game won't take place at a Freddy Fazbear's Pizza restaurant, but instead, it will take place 30 years later, after nearly nobody remembers the events in Freddy Fazbear's Pizza. Seems like a buncha people will be trying to find anything that survived in these 30 years, to put in a new place called "Fazbear's Fright: The Horror Attraction".
Source: http://steamcommunity.com/sharedfiles/f ... =381852545
If anything i'd suppose every night will be about you keeping watch over the horror attraction during the night, as they complete it to be open to the public as fast as possible. With more animatronics appearing as they find more of them. (First the yellow bunny, then the original freddy, bonnie and chica cast.) Pherpaps later they realize the whole thing was a terrible mistake. Would be cool to hear someone on the phone telling you about how they've found things and evidence to the horrific events that happened in FFP, references make me smile. Although this is just my own speculation.
I can't wait to see what Scott got for us in this one. Hopefully the story arc will be completed, i don't get the deal with all the people bashing FNAF having a third game though, it's like, they DON'T want to have new games to play. The moment something gets mass-popular people start complaining about it getting ruined or some shit.
Why was it unnecessary? He was just giving you a justification of because why there won't be much difference in older systems. Well, nevermind.No offense, but that seemed pretty unnecessary. I was just saying that the average player could play it decently, you didn't need to give me specs.hug0905 wrote:FNAF and its sequels use Clickteam Fusion 2.5, which the lowest operating system you could run FNAF would be Windows 98, and lowest processor you could use for FNAF is a 200 MHz Pentium, and the least amount of ram you could use for FNAF is 32MB, or 256MB for XP, Vista, 7, and 8(.1)Cridone wrote: Also, I have yet to see FNAF run poorly on a bad computer, I even tested it on my backup laptop that is incapable of running Minecraft with every setting turned as far down as possible, I didn't see much of a difference.
man i really need to stop writing walls of text. i just kinda vomit out whatever's in my mind.